LuxRender v0.5 Release
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Introduction
The LuxRender community team is pleased to announce the release of LuxRender version 0.5, an open source physically based render engine.
This is the first significant release on the road towards version 1.0, and has a large number of new features and major rewrites.
Getting Started
Download a copy of luxrender and the exporter for your 3d application below, and install your exporter:
For Blender users: http://www.luxrender.net/wiki/index.php/LuxBlend_tutorial:installing_LuxBlend
For Maya users: http://www.luxrender.net/wiki/index.php/LuxMaya_Installation
Manuals and Tutorials to use the software can be found in the user documentation section: http://www.luxrender.net/wiki/index.php/Main_Page
For help and other inquiries including feedback about your experiences, please register on our forums and post in the 'User Support Forum': http://www.luxrender.net/forum
Downloads
Please visit the download page for download locations of LuxRender and various exporters.
New Features/Changes
Core engine
Full Spectral rendering
The engine now performs all lighting calculations by sampling full spectra instead of RGB colours.
New Sampling Infrastructure
The sampling infrastructure has been rewritten in a modular way which allows combinations of modern samplers and integrators. Traditional random and quasi random samplers have new film sampling choices, and intelligent samplers such as MLT (Metropolis Light Transport) and ERPT (Energy Redistribution PT) are available.
Biased and Unbiased integrators
All integrators can be combined with any of the samplers as above:
Unbiased: Path Tracing, Bidirectional Path Tracing
Biased: Direct lighting (can be used for traditional raytracing w/ ambient occlusion), Photon Mapping with optional final gather
Hierarchical 2D & 3D procedural material and texture system
Various 2D & 3D procedural textures can be used to modulate all channels of all materials luxrender supports, and infinitely complex hierarchical mixes of them can be constructed. Various mapping types can be used on 2D textures such as UV, planar, cylindrical and spherical.
Native support for all Blender procedural textures
All blender 3D procedural textures have been ported to the source code and are natively implemented with the same parameters/controls as in blender.
Displacement mapping and engine level subdivision
Mesh objects can be supplied as base meshes and can be subdivided internally in the engine, and displacement mapping using the new hierarchical texture system can be applied.
Distributed network rendering & network transparent API
The network rendering code has been finalized and can be used for distributed progressive rendering across multiple computers.
Volumes/Participating Media rendering
Homogenous, exponential density and 3D volume data can now be rendered for effects such as mist, smoke, lightrays, etc...
User Interface
A new cross-platform GUI has been developed using the wxwidgets toolkit, which will be the foundation for upcoming interactive features. A console binary is also provided for headless rendering.
Exporters
- LuxBlend (Blender)
- LuxMaya (Autodesk Maya(R))
- LuXSI (Softimage XSI(R))
Luxblend (blender exporter) has been completeley rewritten and provides a complete integrated material editor and a lot of new controls & presets to use the engine's new features. A new exporter for Autodesk Maya(R) is available, aswell as an exporter for Softimage XSI(R).
Module List
Accelerators - tabreckdtree, kdtree, grid, bruteforce Cameras - perspective, orthographic, environment, realistic Filters - box, gaussian, mitchell/netravali, lanczos/sinc, triangle Surface Integrators - bidirectional, directlighting, exphotonmap, particletracing, path(2) Volume Integrators - emission only, single scattering Lights - area (mesh emitter), distant (parallel), goniometric, infinite (environment), infinitesample, point, spot, projection, physical sun/sky Materials - carpaint, glass, matte, mattetranslucent, metal, mirror, mix, null, plastic, roughglass, shinymetal, substrate Samplers - ERPT, Metropolis, halton, lowdiscrepancy, random PixelSamplers - linear, tile, lowdiscrepancy, random, vegas Shapes - barytrianglemesh, cone, cylinder, disk, heightfield, hyperboloid, lenscomponent, loopsubdiv, nurbs, paraboloid, plymesh, sphere, waldtrianglemesh SPDs - blackbody, irregular, regular, rgbillum Textures - bilerp, checkerboard, constant, dots, fbm, harlequin, imagemap, marble, mix, scale, uv, windy, wrinkled, blender_blend, blender_clouds, blender_distortednoise, blender_magic, blender_marble, blender_musgrave, blender_noise, blender_stucci, blender_voronoi, blender_wood Tonemaps - contrast, highcontrast, maxwhite, nonlinear, reinhard Volumes - exponential, homogenous, volumegrid UIs - console, wxwidgets GUI, FLTK1 GUI
Mantis Bugtracker Log
Id Reporter Assigned To Category Date Submitted Updated Summary 266 radiance Dade Core 2008-06-22 2008-06-22 v0.5 last fixes: bug in portal sampling in sky.cpp 265 radiance Ratow LuxGUI 2008-06-22 2008-06-22 add reuseable marching ants class to wx lux GUI 264 dougal2 dougal2 LuxMaya 2008-06-21 2008-06-21 Use 4x4 matrix transform for 3d textures 263 radiance Ratow Core 2008-06-21 2008-06-22 add last image rendered support in gui 262 radiance zuegs LuxBlend 2008-06-21 2008-06-22 v0.5 last fixes: fix wrong exported params of blender lightsources 261 radiance Core 2008-06-21 2008-06-21 sunlight trough glass (with or without architectural option) broken 260 radiance Dade Core 2008-06-21 2008-06-21 fix photonmap whitebalance issues 259 radiance Dade Core 2008-06-21 2008-06-21 fix photonmap allocation problem 258 radiance Dade Core 2008-06-21 2008-06-21 fix threading issue with photonmap integrator 257 radiance Dade Core 2008-06-21 2008-06-21 Resolve stability issues with mutex locks 256 radiance Dade Core 2008-06-19 2008-06-21 add support for tiff format inputs 255 dougal2 dougal2 LuxMaya 2008-06-19 2008-06-20 Check multi material assignment to poly meshes. 254 dougal2 dougal2 LuxMaya 2008-06-19 2008-06-19 add the directlighting strategy and russian roulette options 253 dougal2 dougal2 LuxMaya 2008-06-19 2008-06-20 Add scale texture 252 dougal2 dougal2 LuxMaya 2008-06-19 2008-06-19 Find a better way to make the Lux menu on plugin load. 251 dougal2 dougal2 LuxMaya 2008-06-19 2008-06-20 Change LuxMaya install directory 250 CTZn dougal2 LuxMaya 2008-06-19 2008-06-20 Deleting a texure node connected to luxShader 249 CTZn dougal2 LuxMaya 2008-06-19 2008-06-19 Placement matrix transformations have no effect on 3d texture placement 248 dougal2 dougal2 LuxMaya 2008-06-18 2008-06-18 Investigate better executable and filename quoting in render batch file. 247 jeanphi jeanphi Core 2008-06-18 2008-06-19 Change plastic energy normalization 246 jeanphi Dade Core 2008-06-15 2008-06-16 Crash in tabreckdtree 245 jeanphi jeanphi Core 2008-06-15 2008-06-15 speed up bidirectional 244 jeanphi jeanphi Core 2008-06-15 2008-06-15 make use of portal to initiate light path with bidirectional path tracing 243 dougal2 dougal2 LuxMaya 2008-06-14 2008-06-15 Optimise MeshOpt for speed 242 dougal2 dougal2 LuxMaya 2008-06-13 2008-06-20 Expose lux_gui (lux_gui module) and lux_export (luxbatch module) MEL commands 241 dougal2 dougal2 LuxMaya 2008-06-13 2008-06-20 Add lens_radius to lux_settings, expose on GUI and add fstop<-->lens_radius conversion routines 240 dougal2 dougal2 LuxMaya 2008-06-13 2008-06-19 Auto collapse/expand material sections in luxshader AETemplate 239 jeanphi jeanphi Core 2008-06-13 2008-06-14 Fix roughglass material 238 zsouthboy Ratow LuxGUI 2008-06-13 2008-06-19 Tooltips on buttons appear behind the render output in GUI 237 zsouthboy Dade Core 2008-06-13 2008-06-20 Lux crashes in MSVCR80.DLL on win32. Randomly. 236 zsouthboy Ratow LuxGUI 2008-06-12 2008-06-19 Small error on the side of the tabs in LuxGUI 235 Dade jeanphi Core 2008-06-12 2008-06-14 Wrong shadow for glass material with sun light source 234 Dade Dade Core 2008-06-12 2008-06-12 Support complex matrix tranformations in Loopsubdiv surface 233 Dade Dade LuxBlend 2008-06-12 2008-06-16 Error in Luxblend when changing the default dmscale 232 jeanphi jeanphi Core 2008-06-11 2008-06-11 add variance hint to path2 and bidirectional 231 jeanphi jeanphi Core 2008-06-11 2008-06-11 add new sampling options to path and bidirectional 230 abel zuegs LuxBlend 2008-06-11 2008-06-22 camera clipping terms should follow Blender's terminology 229 dougal2 dougal2 LuxMaya 2008-06-11 2008-06-11 Add support for projection lights 228 dougal2 dougal2 LuxMaya 2008-06-11 2008-06-11 Read cropwindow settings from defaultRenderGlobals 227 dougal2 dougal2 LuxMaya 2008-06-11 2008-06-21 Improve luxexport.isvisible() 226 radiance jeanphi Core 2008-06-11 2008-06-15 complete null material and sunlight trough glass issue 225 radiance Dade Core 2008-06-10 2008-06-12 v0.5: implement last blender_voronoi texture 224 radiance zuegs LuxBlend 2008-06-10 2008-06-11 make default subtextures black and white in luxblend 223 radiance zuegs LuxBlend 2008-06-10 2008-06-12 fleximage disabled during startup in luxblend 222 radiance Dade Core 2008-06-10 2008-06-12 black bounding boxes on some objects in some renders 221 dougal2 dougal2 LuxMaya 2008-06-10 2008-06-10 Add network servers list 220 dougal2 dougal2 LuxMaya 2008-06-10 2008-06-20 Process priority not honoured on windows when using console mode 219 abel LuxBlend 2008-06-10 2008-06-11 add an option to assign materials to emitter objects 218 abel zuegs LuxBlend 2008-06-10 2008-06-11 clarify material tab by changing "Material" to "Material type" 217 Dade Dade Core 2008-06-10 2008-06-10 Add adaptive subdivision to LoopSubdiv shape 216 Dade Dade Core 2008-06-10 2008-06-10 Luxgui should include an option to stop rendering at safe checkpoints 215 Dade Dade Core 2008-06-10 2008-06-13 Define how to distribute Linux binaries 214 jeanphi jeanphi Core 2008-06-09 2008-06-10 lux unresponsive under windows 213 jeanphi jeanphi Core 2008-06-09 2008-06-11 Include the mix material in the mutation strategy 212 jeanphi jeanphi Core 2008-06-09 2008-06-09 Use floats for SWCSpectrum 211 radiance Dade Core 2008-06-09 2008-06-10 OpenEXR / float type loaded textures are broken with bilinear and nearest filtering 210 radiance dougal2 LuxMaya 2008-06-09 2008-06-21 add support for new imagemap filtering options 209 dougal2 dougal2 LuxMaya 2008-06-08 2008-06-20 update anisotropic options for all roughness using materials 208 zsouthboy LuxGUI 2008-06-08 2008-06-09 Tonemapping still happens every x secs when rendering is paused. 207 dougal2 dougal2 LuxMaya 2008-06-08 2008-06-20 If export fails on linux, the progress window is not closed, and the UI is unusable. quit is the only option. 206 dougal2 dougal2 LuxMaya 2008-06-08 2008-06-20 Render after export 205 abel jeanphi Core 2008-06-07 2008-06-09 do not display the back sides of emitters 204 dougal2 dougal2 LuxMaya 2008-06-07 2008-06-07 Add remaining blender textures 203 dougal2 dougal2 LuxMaya 2008-06-07 2008-06-07 Add lists for exported materials and textures to detect duplicates 202 dougal2 dougal2 LuxMaya 2008-06-07 2008-06-20 Add procedural support to bumpmaps. 201 dougal2 dougal2 LuxMaya 2008-06-07 2008-06-20 Add autofocus to cameras 200 dougal2 dougal2 LuxMaya 2008-06-07 2008-06-07 Trimmed NURBS don't export correctly. 199 dougal2 dougal2 LuxMaya 2008-06-07 2008-06-19 Investigate why shader graphs using custom luxshader and/or custom lux textures is slow to compute 198 dougal2 dougal2 LuxMaya 2008-06-07 2008-06-07 Investigate possibility of integrating LuxMaya as a renderer option in Maya 197 dougal2 dougal2 LuxMaya 2008-06-07 2008-06-07 Add renderable camera optionmenu to GUI 196 dougal2 dougal2 LuxMaya 2008-06-07 2008-06-07 Re-enable realistic camera 195 dougal2 dougal2 LuxMaya 2008-06-07 2008-06-20 Add reverse gamma correction to color params 194 dougal2 dougal2 LuxMaya 2008-06-07 2008-06-20 Add support for displacement mapping 193 dougal2 dougal2 LuxMaya 2008-06-07 2008-06-11 Finish exit portal export logic and add GUI switch 192 dougal2 dougal2 LuxMaya 2008-06-07 2008-06-20 Exporting a Mix material with either or both mixNamed1/mixNamed2 unconnected causes Maya crash 191 dougal2 dougal2 LuxMaya 2008-06-07 2008-06-11 luxSunsky's geo sun calculator doesn't work properly 190 dougal2 dougal2 LuxMaya 2008-06-07 2008-06-07 Make a material importer module 189 dougal2 dougal2 LuxMaya 2008-06-07 2008-06-17 Finish the webfetch module 188 dougal2 dougal2 LuxMaya 2008-06-07 2008-06-20 Lux.LuxNodes.LuxNode needs splitting up 187 dougal2 dougal2 LuxMaya 2008-06-07 2008-06-20 Add resume film options back in 186 dougal2 dougal2 LuxMaya 2008-06-07 2008-06-21 Complete the Subdiv export module 185 dougal2 dougal2 LuxMaya 2008-06-07 2008-06-20 Complete the Mesh_opt export module 184 abel Core 2008-06-07 2008-06-08 save alpha channel in separate file 183 abel jeanphi Core 2008-06-07 2008-06-21 fast rendering architectural glass material 182 radiance Core 2008-06-07 2008-06-09 Generalize image filetypes across the engine 181 radiance Dade Core 2008-06-07 2008-06-09 add params for tweaking image texture behaviour 180 radiance Dade Core 2008-06-07 2008-06-11 passing UVs to meshes affects normals 179 radiance jeanphi Core 2008-06-07 2008-06-09 bump maps missing in bidirectional 178 jim Ratow LuxGUI 2008-06-06 2008-06-19 OS X application bundle lacks icon 177 jim Dade Core 2008-06-06 2008-06-07 type conflict in lux.h prevents OS X compilation 176 jim Dade LuxGUI 2008-06-06 2008-06-09 OS X - GUI dies because of "-psn_" command-line option 175 radiance Dade Core 2008-06-02 2008-06-11 blender_magic texture is broken 174 dougal2 radiance Core 2008-06-01 2008-06-10 Using EXR Environment maps (ie, infinite light) doesn't work. 173 radiance jeanphi Core 2008-06-01 2008-06-02 reintegrator PBRT style volume support 172 radiance radiance Core 2008-06-01 2008-06-09 bug in resume functionality in fleximage 171 radiance radiance Core 2008-06-01 2008-06-09 thread creation/removal crashes on win32 170 radiance radiance LuxBlend 2008-06-01 2008-06-07 update anisotropic options for all roughness using materials 169 radiance zuegs LuxBlend 2008-06-01 2008-06-13 add default light material and editing for delta lights and all lux lighttypes 168 radiance radiance LuxBlend 2008-05-30 2008-06-07 add resume flm button to fleximage export 167 radiance radiance Core 2008-05-30 2008-05-30 finish realistic camera 166 radiance Dade Core 2008-05-30 2008-06-09 investigate displacement mapping 165 radiance jeanphi Core 2008-05-30 2008-06-01 frenselblend BRDF produces a lot of fireflies and nans/infinlums 164 radiance zuegs LuxBlend 2008-05-30 2008-06-11 bug in RGB color entry 163 radiance Dade Core 2008-05-27 2008-06-07 run lux trough valgrind/efence 162 radiance radiance Core 2008-05-27 2008-06-07 high amount of samples per px (per pixel sample) causes incorrect intensities on film 161 radiance Dade Core 2008-05-25 2008-06-10 make photonmap mutateable 160 radiance radiance LuxBlend 2008-05-25 2008-05-25 add support for photonmap integrator and params 159 radiance Dade Core 2008-05-25 2008-05-28 add photonmap integrator parameters to scene file docos in wiki 158 Ratow jeanphi Core 2008-05-25 2008-05-31 Russian roulette in path integrator is not optimal 157 Ratow jeanphi Core 2008-05-25 2008-05-31 Wrong dispersion colors over long paths 156 radiance Dade Core 2008-05-25 2008-06-04 add autofocus param to DOF enabled cameras 155 shadowjack Core 2008-05-24 2008-05-26 Buffer in fleximage needs to be normalized when dispaying in GUI 154 jeanphi Core 2008-05-23 2008-06-01 Extend volume support 153 radiance Dade Core 2008-05-22 2008-05-30 check/cleanup and optimize texture management 152 radiance Dade Core 2008-05-22 2008-06-09 investigate/fix crashes with multithreading and vegas pixelsampler 151 radiance Dade Core 2008-05-22 2008-05-22 rename grid pixelsampler to 'tile' 150 radiance Dade Core 2008-05-22 2008-05-30 Add halt spp options for samplers 149 radiance Dade Core 2008-05-22 2008-05-22 test and cleanup 'metal' material 148 radiance jeanphi Core 2008-05-22 2008-06-01 Exit portals seem broken 147 Dade Dade Core 2008-05-20 2008-05-21 Slow image update with same integrator 146 Dade Dade Core 2008-05-15 2008-05-20 lux::random::init() is not thread-safe 145 abel zuegs LuxBlend 2008-05-14 2008-06-11 sun on hidden layer gets rendered 144 Dade Dade Core 2008-05-13 2008-05-28 Writeinterval is not honored in fleximage film 143 radiance Dade Core 2008-05-11 2008-05-17 update cmakeliststxt on linux with better opengl lib search patch by mfoxdogg 142 radiance SMISRA Core 2008-05-11 2008-06-12 Investigate and template porting of blender source code's procedural textures to lux. 141 Dade Dade Core 2008-05-09 2008-05-09 Introduce a new pixel sampler: grid 140 Dade Dade Core 2008-05-08 2008-05-08 Coredump at the begining of rendering 139 radiance Dade Core 2008-05-07 2008-05-25 grayscale jpegs cause crash when accessing texels (at start of 1st renderloop) 137 radiance zuegs LuxBlend 2008-05-05 2008-06-12 add button for new trianglemesh option 136 radiance zuegs LuxBlend 2008-05-05 2008-05-22 Upgrade the material system for full texturing support of lux's texturing code 135 Dade Dade Core 2008-05-04 2008-06-12 Evaluate the idea of re-introduce the photon mapping integrator from PBRT 134 Dade Dade Core 2008-05-04 2008-05-24 Review and update the Network rendering code 133 jeanphi jeanphi Core 2008-05-02 2008-05-02 path tracing with direct connection to the eye 132 jeanphi jeanphi Core 2008-05-02 2008-05-02 Use materials for area lights 131 jeanphi jeanphi Core 2008-05-02 2008-05-02 Redo buffer type selection 130 jeanphi jeanphi Core 2008-05-02 2008-05-02 Variance based sampling 129 Dade Dade Core 2008-04-28 2008-06-07 The grid accelerator is not thread-safe 128 Dade Dade Core 2008-04-27 2008-05-04 Review the kdtree code 127 Dade Dade Core 2008-04-27 2008-05-04 Review the the trinaglemesh code 126 KiBi jeanphi Core 2008-04-27 2008-04-27 Build failure: error: no matching function for call to ‘lux::PathIntegrator::PathIntegrator(int&)’ 125 Dade Dade Core 2008-04-22 2008-04-29 Using the linear pixelsampler leads to a coredump 124 radiance zuegs LuxBlend 2008-04-19 2008-05-04 Add clay rendering preset and mode to luxblend exporter 123 mljack mljack Core 2008-04-15 2008-04-15 Prepare reference/comparison algorithms for the debugging and verification of BiPT 122 radiance Ratow Core 2008-04-14 2008-05-05 Add option to trianglemesh to select normal smoothing or not 121 abel Core 2008-04-13 2008-04-14 indicate a S/px value that takes efficiency into account 120 radiance zuegs LuxBlend 2008-04-13 2008-05-07 changes to lightsources in luxblend and other small tweaks 119 radiance zuegs LuxBlend 2008-04-12 2008-05-04 tweaks to values in buttons/sliders 118 radiance radiance Core 2008-04-12 2008-04-12 remove mltpath and copy eff op RR code to path 117 mljack mljack Core 2008-03-19 2008-04-06 Particle Tracing(Light Tracing) 116 mljack radiance Core 2008-03-19 2008-05-22 premultiplied alpha 115 mljack mljack Core 2008-03-18 2008-03-21 Modify particle tracing to use random numbers in Sample structure. 114 mljack Core 2008-03-17 2008-03-20 pure virtual function call 113 abel zuegs LuxBlend 2008-03-16 2008-06-12 setting realistic camera aperture to 0 causes ZeroDivisionError 112 mljack radiance Core 2008-03-11 2008-04-29 create matching SWC RGB->SWCSpectrum curves and correct weighting 111 radiance jeanphi Core 2008-03-09 2008-05-02 modify sampling infrastructure to enable returning multiple image samples from integrators 110 mljack mljack Core 2008-03-08 2008-06-12 The normalization of pixels in multiimage.cpp is not correct. 109 jeanphi radiance Core 2008-03-06 2008-05-05 Film problem to come with network rendering 108 mljack radiance Core 2008-03-04 2008-03-05 The color of all white lights shift towards red 107 mljack mljack Core 2008-03-04 2008-03-04 Correct the inconsistency of "maxdepth" in path integrator 106 mljack mljack Core 2008-03-03 2008-04-12 sampler "lowdiscrepancy" produces very large values in R and B channels 105 mljack mljack Core 2008-03-03 2008-03-04 [BiPT] Update camera interfaces for particle tracing 104 abel mljack Core 2008-03-02 2008-03-05 top and left outer row of pixels is too dark 103 abel Dade Core 2008-03-02 2008-06-12 S/s value is calculated wrong while pausing render 102 abel Core 2008-03-02 2008-03-20 stop tonemapping when rendering is paused 101 psor Ratow Core 2008-03-02 2008-04-13 Refraction/TIR is broken (CVS280208) / RC4 renders OK! 100 radiance radiance Core 2008-02-25 2008-03-22 further tweak sun/sky light mixing balance according to indigo/maxwell reference 99 radiance Ratow Core 2008-02-25 2008-06-12 figure out normal issues on transmitters using 'non-used' UV maps from luxblend exports 98 GustavTheMushroom Ratow Core 2008-02-23 2008-02-25 Artefacts and fireflies on addition of thread 97 Lord Crc Core 2008-02-23 2008-02-23 Add support for Sellmeier coefficients for IOR 96 radiance Ratow Core 2008-02-22 2008-05-22 plastic material bug - too bright and too much fireflies 95 radiance zuegs LuxBlend 2008-02-21 2008-02-21 find baseline roughness value and make it the minimum in the widget's ranges 94 radiance radiance Core 2008-02-21 2008-03-20 reintegrate exit portals 93 radiance radiance Core 2008-02-21 2008-02-21 add cauchyb param for dispersion to roughglass material 92 radiance Lord Crc Core 2008-02-21 2008-03-20 modify material system to have a 'named material' 91 radiance Core 2008-02-21 2008-03-20 Add support for Complex IOR to glass / roughglass materials for .nkdata files 90 radiance zuegs LuxBlend 2008-02-21 2008-02-24 Update luxblend's samplers and integrator options to reflect new CVS luxrender version 89 Tycho Ratow Core 2008-02-20 2008-06-21 Should not compute displayed image when minimized 88 radiance radiance Core 2008-02-20 2008-03-22 figure out/optimize number of materials 87 mljack mljack Core 2008-02-19 2008-04-11 Verify the fix for PixelSampler 86 jeanphi jeanphi Core 2008-02-19 2008-02-21 Put wavelengths in the sample instead of the thread 85 Lord Crc Lord Crc Core 2008-02-19 2008-03-14 Incorrect use of Clamp() method in materials 84 radiance jeanphi Core 2008-02-19 2008-02-24 add option to sample struct/samplers for SWCSpectrum strata randomvariable mutation 83 radiance radiance Documentation 2008-02-19 2008-02-19 test sendmail behaviour for mantis on new webserver 82 Lord Crc radiance Core 2008-02-18 2008-03-20 Reduce scope of lock in MultiImage::AddSample 81 Lord Crc radiance Core 2008-02-18 2008-05-22 Add named materials 80 radiance Core 2008-02-18 2008-02-18 Add support for IES lights 79 radiance radiance Core 2008-02-18 2008-04-12 Add diffuse transmitter material 78 radiance Lord Crc Core 2008-02-18 2008-02-20 add support for win 2000 platform by including some headers 77 radiance radiance Core 2008-02-17 2008-02-17 read aireal perspective code/integrate in sunksy 76 radiance radiance Core 2008-02-17 2008-04-12 fix tss:get randgen code 75 mljack mljack Core 2008-02-17 2008-02-21 [EXP] Multiple Scattering Effect of Participating Media in Path Tracing 74 radiance zuegs Core 2008-02-17 2008-02-21 investigate pbrt-style camera code inclusion of lux from nico gallopo 73 radiance jeanphi Core 2008-02-16 2008-04-09 integrate portals (with normals), and integrate portals/lightsources with samplers 72 Lord Crc radiance Core 2008-02-15 2008-04-13 Add SPD classes 71 lycium jeanphi Core 2008-02-14 2008-02-15 metrosampler GetLazyValues() different from kelemen paper 70 radiance radiance Core 2008-02-14 2008-02-14 diagonal line bug on core2 platforms/vs2005 - make rangen thread/safe with boost rangen 69 radiance zuegs LuxBlend 2008-02-14 2008-02-21 implement an engine config preset system in luxblend 68 radiance lycium Core 2008-02-14 2008-06-10 SSEify the new SWCSpectrum class 67 radiance radiance Core 2008-02-14 2008-03-22 multiply all lightsources by D65 illuminant. (eg 6500K blackbody) 66 radiance radiance Core 2008-02-14 2008-02-17 Add SPD for regularspectrum spectra and scene file tag. 65 radiance radiance Core 2008-02-14 2008-03-22 Add SPD for blackbody emission spectra and scene file tag. 64 radiance radiance Core 2008-02-14 2008-02-14 fix single sample calculation for degraded SWCSpectra 63 radiance Core 2008-02-14 2008-03-20 inclusion of light sources's random variables and portal's into sample vector 62 KiBi Ratow Core 2008-02-11 2008-02-25 Please update CImg to latest CVS (or upcoming release) 61 Karl vom Berge Karl vom Berge Core 2008-02-08 2008-02-08 Implement Population Monte Carlo Energy Distribution (PMC-ER) 60 KiBi Ratow Core 2008-02-05 2008-02-10 Please remove debian/ from CVS 59 NextDesign Ratow Core 2008-02-01 2008-02-03 Compile on OS X fails on metal.cpp 58 radiance radiance Core 2008-02-01 2008-03-20 fix samples/sec display / calculation when removing thread or pausing 57 radiance zcott Core 2008-02-01 2008-02-04 draw a box on the opengl image plane 56 radiance zcott Core 2008-02-01 2008-06-09 FLTK + WIN32 File Chooser 55 radiance zuegs Core 2008-01-30 2008-03-20 Add support for luxpop and sopra nkdata files to metal 54 Ratow Ratow Core 2008-01-30 2008-01-30 Apostrophe in material and geom files breaks scenefile parsing 53 abel zuegs LuxBlend 2008-01-27 2008-02-24 check for presence of light sources 52 zuegs zuegs LuxBlend 2008-01-26 2008-01-26 Support for point- and spotlight 51 mljack jeanphi Core 2008-01-26 2008-05-26 Bidirectional Path Tracing Support 50 radiance radiance Core 2008-01-23 2008-03-20 don't tonemap when paused 49 Sandking Dade Core 2008-01-23 2008-05-20 resuming render / moving to other machine 48 radiance Core 2008-01-22 2008-05-26 win32 backslashes in file names are interpretted incorrectly 47 Sandking zuegs LuxBlend 2008-01-22 2008-01-24 crashes after writing out.tga - add output file name support in luxblend 46 radiance zuegs Core 2008-01-21 2008-05-16 Add support for non UV texture maps in luxblend 45 radiance zuegs LuxBlend 2008-01-21 2008-01-22 Add a rotate option for a HDR env map light 44 zuegs zuegs LuxBlend 2008-01-21 2008-01-21 Persistent settings 43 jromang jromang Core 2008-01-21 2008-01-21 implement plugins registry and queryable params 42 radiance jeanphi Core 2008-01-20 2008-02-19 restructure sampler class and integrate integration sampler class 41 radiance Lord Crc Core 2008-01-20 2008-06-08 implement texture filtering options and non-power-of-two textures 40 radiance jeanphi Core 2008-01-20 2008-02-25 implement ERPT (Energy Redistribution Path Tracing) 39 radiance zuegs LuxBlend 2008-01-20 2008-01-25 add support for directlighting and mltpath integrators 38 radiance zuegs LuxBlend 2008-01-20 2008-02-21 implement all intersection acceleration structures and options 37 radiance zuegs LuxBlend 2008-01-20 2008-01-25 implement all lux image filters and the options 36 KiBi zcott LuxGUI 2008-01-20 2008-01-21 Please add an option to hide dotfiles in the open dialog 35 abel adeb Core 2008-01-20 2008-03-20 using grayscale jpg images as maps crashes LuxRender 34 Sandking zuegs LuxBlend 2008-01-20 2008-01-24 implement all 3 lux cameras and all options 33 jasp jromang Core 2008-01-20 2008-02-25 Mac version does not compile 32 radiance radiance Core 2008-01-20 2008-03-20 convergence speedup on colour inputs 31 jeanphi jeanphi Core 2008-01-18 2008-01-23 MLT is not compatible with film croping 30 jromang jromang Core 2008-01-18 2008-03-12 Compilation problems / bug on 32 bit linux with SSE enabled 29 jromang Dade Core 2008-01-18 2008-06-07 triangle intersection test using SSE 28 radiance zuegs LuxBlend 2008-01-16 2008-01-18 remove instancing for area lights 27 radiance zuegs LuxBlend 2008-01-16 2008-01-24 apply bdancers modifications for render button 26 radiance zuegs LuxBlend 2008-01-16 2008-01-24 blender camera shift parameter 25 jromang radiance Core 2008-01-13 2008-01-16 Luxball geometry problems 24 radiance radiance Core 2008-01-12 2008-01-12 Move broken PBRT plugins to PBRT_Attic directory & drop file support in gui for .pbrt scene files 23 jromang jromang Core 2008-01-12 2008-01-12 Remove thread specific MemoryArena argument passing using boost::thread_specific_ptr 22 radiance radiance Core 2008-01-08 2008-02-21 finish per vertex normal generation code for ply mesh loader object 21 radiance radiance Documentation 2008-01-08 2008-01-12 fix logo link on forums 20 jasp Dade Core 2008-01-08 2008-06-16 Patch to support singlesided trianglemesh 19 jromang jromang Core 2008-01-07 2008-01-21 Error in paramset.cpp under vs2008 18 abel zuegs LuxBlend 2008-01-06 2008-01-19 focal distance calculation in LuxBlend 17 abel zuegs LuxBlend 2008-01-06 2008-01-18 apply a default material to objects without any material assigned 16 abel radiance Core 2008-01-06 2008-01-12 platinum metal is spelled incorrectly 15 abel jromang Core 2008-01-05 2008-03-20 textures saved as .tga don't work while .png and .jpg do work 14 radiance marslyr Documentation 2008-01-01 2008-01-20 Write a v0.1 material quick reference card 13 radiance radiance Core 2008-01-01 2008-02-14 Implement new Spectrum class(es) using Stratified Wavelength Clustering 12 zcott Ratow Core 2007-12-31 2008-01-05 Weird geometry when refracted through glass 11 zcott zcott Core 2007-12-28 2008-03-20 Framebuffer is stored twice when GL rendering window is used 10 jromang jromang Core 2007-12-28 2008-02-25 Mutex locking causes too much slowdown 9 radiance adeb Core 2007-12-27 2008-03-20 Texture memory mgmt and options 8 radiance Core 2007-12-27 2008-06-02 qRMC Metropolis sampler 7 radiance Ratow Core 2007-12-27 2008-02-21 Implement / test MLT indirect implementation 6 radiance Ratow Core 2007-12-27 2008-02-25 Clean up and tweak SunSky light implementation 5 jromang radiance Documentation 2007-12-27 2008-04-12 Write the file format documentation 4 jromang jromang Core 2007-12-27 2007-12-27 Implement rendering contexts 3 jromang jromang Core 2007-12-27 2008-01-21 Update the C API 2 jromang jromang Core 2007-12-27 2008-01-05 Network rendering on more than 1 server fails 1 jromang jromang Core 2007-12-26 2008-01-04 Clean luxconsole text output
CVS Commit Log
dade916 - Fixed another bug with portals and infinite/sky light ... dade916 - Added support for portal in one of the Sample_L methods ... dade916 - Fixed a bug with portals and infinite/sky light sources ... dade916 - eadded sanity checks against NaN in exphotonmap and ... ratow - New v0.5 splash image. ratow - Iconized bug fized and GUI tweaks for the windows platf ... radiance29 - reverted jeanphi's fix to plastic radiance29 - Modified default min lights for auto in directlighting ... radiance29 - temp disable of windowstate to reenable gui functioning ... dade916 - Introduced russian roulette in the final gather step ... jeanphi - Removed energy normalization. Let the user take care ... dade916 - Fixed the number of samples in the final gather step ... ratow - Better error handling of invalid scene files. ratow - Disable window update when it is minimized (bug #0089, ... dade916 - Fixed a division by zero in exphotonmap dade916 - Fixed a division by zero in exphotonmap dade916 - Fixed a division by zero in exphotonmap dade916 - Now exphotonmap asks the correct number of samples ... dade916 - Re-introduced light photon trace according the light ... ratow - Command line parsing exception handling added. dade916 - Re-introduced light photon trace according the light ... dade916 - exphotonmap integrator has now a strategy option like ... dade916 - DircetLighting integrator has now a strategy option ... jeanphi - Fix a bug in bidirectional direct lighting. dade916 - Now exphotonmap uses GetLazyValues() dade916 - DirectLighting integrator was not thread safe. Now ... dade916 - Fixed a problem with haltspp and multithreading jeanphi - Fix the new direct lighting interface (hopefully). dade916 - Added glossy reflections to exphotonmap dade916 - Changed the default value of exphotonmap integrator, ... jeanphi - Add an option to have an architectural glass. jeanphi - Fix roughglass. jeanphi - Fix the new direct lighting interface for non specular ... jeanphi - Fix GUI compilation under CYGWIN. jeanphi - Fix nullmaterial pdf. dade916 - Changed LUX_VERSION to 0.5 ratow - Made loading window non-blocking, added time to log ... jeanphi - Fix compilation under CYGWIN. jeanphi - Fix a bug in roughglass pdf evaluation. jeanphi - Slight optimization of the new direct lighting pass ... dade916 - Minor CMakeLists twiks jeanphi - Fix the new direct lighting occlusion test (I forgot ... ratow - Better GUI feedback while loading and tonemapping. ... jeanphi - Try to let direct lighting pass through null material ... jeanphi - Fix a typo in the last bidirectional commit. jeanphi - New integrator parameters for light sampling and round ... dade916 - Written the blender_voronoi procedural texture (task ... dade916 - Fixed blender_magic procedural texture (bug #175) radiance29 - fixed typo in path2.cpp dade916 - Fixed a problem of waldtrianglemesh with degenerate ... radiance29 - added directlighting and russian roulette termination ... ratow - GUI control logic added and small tweaks for various ... dade916 - Fixed a problem between Intel CC and expf() dade916 - Fixed the wrong number of Sample/Sec reported when ... dade916 - Added few stat print in LoopSubdiv and KDTree dade916 - Fixed another bug related to wrong normals (bug #180) radiance29 - changed default scalar for swcspectrum class to 'float' ... radiance29 - added TODO's for remaining SPD's on not often used ... ratow - Better handling of LUX_USE_OPENGL flag in wxluxgui jeanphi - Fix bidirectional for mix material new interface. jeanphi - Allow selection of mixed materials from the mutations. ratow - Added wxglviewer files. jeanphi - Try to fix Windows bad scheduling. jeanphi - Allow selection of float or double for SWCSpectrum ... dade916 - Fixed a bug in EXR support (bug #211) dade916 - Fixed a bug in Material::Bump() (bug #180) radiance29 - Tweaked normalization of L SPDs radiance29 - ported SPD interfaces to distant light radiance29 - cleanups and LSPD destructors radiance29 - ported SPD interfaces to point and spot lights radiance29 - cleanups radiance29 - Ported SPD interface to 'infinite' area light radiance29 - made BILINEAR filtering for imagemaps default ratow - Added OpenGL output viwer and small fix to thread control. dade916 - Added the new imagemap option 'string filtertype' and ... ratow - Fixed a wxluxgui compile problem on win32 jeanphi - Correct fix for bug 176 ratow - Embedded png icons, splash image and some other small ... dade916 - Added the new imagemap option 'integer discardmipmaps' ... dade916 - Added gain and gamma options to texture imagemap (bug ... dade916 - Commented out expf definition for __APPLE__ because ... dade916 - Applied Ratow's patch to the harlequin texture radiance29 - fixed stype<>noisebasis2 bug in distortednoise texture radiance29 - fixed null material radiance29 - fix for build on win32 in harlquin.cpp radiance29 - added anisotropic u and v roughness params to ALL gloss ... dade916 - Patch submitted by jim (bug #176), order to avoid a ... dade916 - Added Harlequin texture dade916 - Patched lux/CMakeLists.txt with Debolaz's changes for ... dade916 - Added dmsharpboundary option to loopsubdiv objects ratow - -Removed bogus toolbar dade916 - Fix: replaced few incorrect delete with delete[] in ... dade916 - Added a new dmnormalsmooth parameter to displacement ... dade916 - Added a new dmoffset parameter to displacement maps ratow - Added missing strings header jeanphi - Nearly working perspective camera interfaces for bipt. dade916 - Written the support for UV coords in loopsubdiv objects dade916 - Fixed dislpacement direction in displacement maps dade916 - Correct ObjectToWorld transformation is now used in ... dade916 - First implementation of displacement mapping radiance29 - added Spectrum interfaces to all blender textures and ... dade916 - Added few i/o error check to FlexImageFilm::TransmitFilm() ratow - Initial commit of wxLuxGui jeanphi - Complete bipt skeleton of perspective camera. jeanphi - Fix light portals. jeanphi - Reduce bipt variance of eye paths hitting nothing when ... jeanphi - Remove PI multiplicator in bipt interfaces, it was ... radiance29 - changed flipxy param on blender_blend to bool type radiance29 - Added blender_(blend)(distortednoise)(magic)(noise)(stu ... radiance29 - Added restart param to fleximage to enable users to ... dade916 - Now Exphotonmap integrator uses Sampler generated numbe ... jeanphi - Add a new member to SWCSpectrum named filter() returnin ... jeanphi - Fix scaling of RGB->SPD conversion: if no value of ... dade916 - Fixed a bug in ~MetropolisSampler() and ~ERPTSampler ... dade916 - Fixed a bug in ~Random() (bug #163) dade916 - Fixed a bug in ~Random() (bug #163) dade916 - Fixed a bug in ~Random() (bug #163) dade916 - Re-enabled the support for depth of field in orthograph ... dade916 - Fix: network server avoids to save tonemapped IGI image dade916 - First implementation of autofocus option for perspectiv ... jeanphi - Remove warnings with cmake 2.6 please test with older ... jeanphi - Skeleton implementation for perspective camera bipt. jeanphi - Camera interfaces for bipt. jeanphi - Clean up sun and sky lights. jeanphi - Fix stop condition of metropolis and ERPT samplers. dade916 - Added few print info about the progress of the work ... jeanphi - Correct fix for the bug radiance found in bidirectional ... dade916 - Fixed bug #144 (boost::timer in FlexImageFilm doesn't ... dade916 - Written MIPMapFastImpl, child of MIPMapImpl with fast ... radiance29 - fix for Scene::RemoveRenderThread() - removed mutex ... radiance29 - fix for memory related crash on win32 in BidirIntegrato ... radiance29 - added init for uninitialized scene::numberOfSamplesFrom ... radiance29 - freebsd compilation fix in boost asio detail radiance29 - include/malloc fixes for building on FreeBSD jeanphi - Fix bidirectiobal weighting when there are several ... dade916 - Added the haltspp parameter to Film as discussed in ... jeanphi - More fixes to bidirectional path tracing (should work ... jeanphi - Fix bidirectional path weighting. dade916 - Fixed the use of some uninitialized value in luxStatistics dade916 - Written the support for stop condition in erpt pixel ... dade916 - Written the support for stop condition in metropolis ... dade916 - Written the support for stop condition in lowdiscrpancy ... radiance29 - updated cmakelists for blender_clouds.cpp radiance29 - Added blender_clouds.cpp-h texture - code by SMISRA dade916 - Fixed a problem in Preprocess of the exphotonmap dade916 - Fixed a typos in the exphotonmap dade916 - Done th eport of the new exphotonmap integrator jeanphi - Correctly initialize BidirVertex. radiance29 - added fix for outof range subscript error on vs2005. dade916 - Added the support for 1 channel texture maps and some ... dade916 - Adding/removing rendering threads is now thread safe ... jeanphi - Finish light edge of the bidirectional path tracing! jeanphi - Make sun and sky work much better (they still miss ... dade916 - Network rendering server now avoids to save resume ... dade916 - Fixed a deadlock in the resume rendering dade916 - Fixed several issue in luxrender/luxconsole/FlexiImage ... dade916 - Fixed several issue in luxrender/luxconsole/FlexiImage ... dade916 - Renamed the grid pixel sampler to tile and fixed a ... dade916 - Added some print of the preprocess progress to the ... dade916 - Photonmap integrator should be threadsafe now (some ... dade916 - Fixed a race condition in the luxExit() call dade916 - Fixed bug #147 radiance29 - fix unnessary include in mixmaterial radiance29 - added recursive construction for hierarchical 'mix' ... dade916 - Fixed a problem when redering threads start to run ... dade916 - Fixed a small error in the photonmap integrator dade916 - Introduced several I/O error checks in the network ... dade916 - Fixed a little bug in the RenderServer class jeanphi - Bidirectional with full reverse pdf weighting. I'm ... dade916 - Introduced a new more friendly handshake between client ... dade916 - Now the network rendering server is reentrant and can ... dade916 - Luxconsole has now a new option to terminate after ... jeanphi - Bidirectional work: area light sources are now correctl ... jeanphi - Make it compile under CYGWIN. jeanphi - Remove a superfluous return. dade916 - The network rendering server code was moved in a dedica ... jeanphi - More bidirectional work: dade916 - Random number generators are now initialized with rando ... dade916 - Moved the network film updating thread from luxrender ... radiance29 - Added blender_wood material. dade916 - Mapped blender parameters for musgrave and marble dade916 - Mapped blender parameters for musgrave and marble dade916 - Fixed a missing file in cmake radiance29 - Added null & mix materials - nulltransmission BXDF jeanphi - Direct lighting interface for bipt. dade916 - Applied the mfoxdogg's path for CMakeLists.txt radiance29 - added 3didentitymapping transform options and powf ... dade916 - Added a rendering resume feature to the FlexiImageFilm ... dade916 - Done the port of Blender code for procedural textures, ... radiance29 - Added texturespace manipulation vector options for ... dade916 - Reintroduced the photonmap integrator (work in progress ... radiance29 - Updated GUI splashscreen for v0.5 release dade916 - Minor: fixed a typos in a luxError message dade916 - Introduced a new pixel sampler: grid dade916 - Fixed bug #140 dade916 - Network rendering now works between little/big endian ... dade916 - Fixed a couple of problems with named materials and ... radiance29 - Added named material to scene file interfaces/context ... dade916 - Luxrender now includes the support for network rendering dade916 - Updated the network rendering code, extended fleximagef ... jeanphi - Bidirectional work in progress (does not work) dade916 - Added a coment to cmake on how compile on 64bit platforms dade916 - Removed the not used any more safekdtree class dade916 - tabreckdtree and waldtrianglemesh are now the default ... dade916 - Added few comments for compiling with Intel CC with ... radiance29 - removed erroneous test/change in dynload. radiance29 - fix to debugmode radiance29 - Fixes to new fleximage radiance29 - Commit updated fleximage and removed multiimage radiance29 - added desctructor for allocated buffer radiance29 - Added buffering of random numbers and some tweaks dade916 - Fixed a but in the Matrix4x4() costructor leading to ... dade916 - min(unsigned int, unsigned int) is not defined on some ... dade916 - Introduced a smll optimization in WaldTriangle::Sample dade916 - Introduced a smll optimization in WaldTriangle::Sample dade916 - A better fix for numerical problems in tabreckdtree dade916 - Minor fix in the tabreckdtree dade916 - Introduced inverse mailboxes in the tabreckdtree class dade916 - Written a new kdtree class with a new ray traversal ... dade916 - Fixed bug #125 dade916 - A minor bug fix for the safekdtree class dade916 - Written a simpler implementation of the inverse mailbox ... ratow - Small corrections to blinn distribution and components ... jeanphi - It now works! Still some work to be done to improve it. dade916 - Improved the waldtrianglemesh class by moving most ... dade916 - Extended the safekdtree class to include a thread safe ... dade916 - Introduced the safekdtree class dade916 - Fixed a missing shapes/waldtrianglemesh.cpp in the ... jeanphi - Tweak bidirectional weighting a bit. Still not correct ... radiance29 - Added dade's wald trianglemesh code jeanphi - Revive the PBRT bidirectional path tracer. jeanphi - Improve convergence by compensating for the imbalance ... jeanphi - Weight variance according to contribution importance. jeanphi - Add one contribution per light sample to prepare better ... jeanphi - Add stratified image sampling to ERPT sampler. radiance29 - Added fix for lowdiscrepancypx and jeanphi's variance ... radiance29 - small speedups/tweaks radiance29 - Reenabled IGI output in multiimage film radiance29 - fix for rangen / dither radiance29 - spd include tweak radiance29 - fix for vegaspixelsampler crash radiance29 - fixed typo radiance29 - Spectrum cleanup and new SPD classes ratow - Fixed normal flip for negative scaled objects. (closes ... radiance29 - removed bidirectional - wrong one radiance29 - added pbrt/mljack's old bidirectional integrator ratow - Updated CMakeLists with removed integrators and new ... radiance29 - added new material: mattetranslucent - a diffuse transm ... radiance29 - Added stratification for large mutation image samples ... radiance29 - cleanups radiance29 - small fix for pre-renderthread rangens radiance29 - added window close callback for gracefull exit radiance29 - rewrote RGN in randomgen.h and fixed tss.get() slowdown ... radiance29 - removed mltpath ... jeanphi - Do portal selection differently to not need UniformSamp ... jeanphi - Select light portals according to sampling information ... mljack - DOF(depth of field) and Ray-Lens intersecting support ... mljack - bug fix for particle tracing. The bug affects the lumin ... jeanphi - Try to prevent adding irrelevant contributions to the ... jeanphi - Replace an assert with a warning message in AddSample ... jeanphi - Add an experimental path tracer with direct connection ... jeanphi - Convert all integrators to the new interfaces. jeanphi - Modifications to allow luxrender to compile under cygwin. jeanphi - New sampling interfaces inspired by mljack modification ... jeanphi - Start optimizing metrosampler. jeanphi - Add colorspace conversion class. jeanphi - Fix a bug in ERPT that forced at least 1 mutation chain ... mljack - Fix a bug in computing the origin of camera rays with ... ratow - Fixed a few memory leaks. radiance29 - moved old materials to pbrt_attic radiance29 - moved bluepaint, brushedmetal, clay, felt, primer, ... radiance29 - tweaked sky vs sun power to more resemble results of ... mljack - Particle tracing use random numbers from the metropolis ... jeanphi - Fix almost all remaining gcc warnings. jeanphi - Add new files to CMakeLists.txt mljack - new module: fleximage, pathn, particletracing jeanphi - Add filter.h header. jeanphi - Optimize path integrator and ERPT sampler. This is ... mljack - new light interfaces for particle tracing/bipt jeanphi - Small optimization to ERPT. jeanphi - Various include cleaning and small optimizations. jeanphi - Optimize EWA filtering of mipmap. jeanphi - Fix SSE build on linux reported in Mantis. jeanphi - Rearchitecture mipmap.h to allow better optimizations ... jeanphi - Fix possible use of unitialized variable or NULL derefe ... jeanphi - Disambiguate an if (gcc warning). mljack - Fix the issue of one dark pixel reported by Abel. The ... tomb - Fix tomb - Make it compile with GCC on linux mljack - Correct typos in 10 bin spectral representation from ... jeanphi - Fix compilation error wih SSE enabled. mljack - Uninitialized array of random samples for wave lengths. mljack - Another fix for random and low discrepancy pixel samplers mljack - 1. Fix a pixel counting issue for progressive rendering mljack - 1. Add a funcion WriteRGBAImageFloat() to store "float" ... mljack - 1. To calc total number of pixels, use GetSampleExtent( ... mljack - Correct the inconsistency of "maxdepth" in path integrator. jeanphi - core headers include redux to speed up compilation. mljack - [BiPT] Update camera interfaces for particle tracing radiance29 - divide by zero fix on vs2005 in Mod() - and max() ... ratow - Fix build error in Mac OS X Leopard. ratow - Added default arguments to be able to compile on Visual ... ratow - Changed end-of-line format to unix. ratow - Better texture handling and lower memory usage. ratow - Updating CImg to GPL-compatible CVS version 128. jeanphi - Proper parameter for wavelengths mutations. Infrastruct ... jeanphi - Fix compilation with MSVC by replacing clamps with ... jeanphi - Sanitize lux.h: ratow - Added missing new reflection files. radiance29 - Moved core/reflection.cpp-h into seperate files/dirs ... radiance29 - Added cauchyb parameter for dispersion to roughglass ... radiance29 - added 'realistic' camera - see mantis task: luxrender ... lordcrc - Included wspiapi.h for win32 for backwards compatibilit ... lordcrc - Fixed incorrect use of .Clamp() in materials. See bugtr ... jeanphi - Fix most gcc warnings. jeanphi - Remove redundant code to speed up lazy evaluation. ... jeanphi - Fix compilation with gcc. lordcrc - Added back some internal nk data, now using SPD. lordcrc - Fixed IrregularSPD to avoid negative values. See bugtra ... radiance29 - remove LBase and L inputs - added "float gain" paramete ... lordcrc - Fixed a few small bugs related to the SPD class change lordcrc - Modified to use SPD classes lordcrc - Updated to use SPD for n,k lordcrc - Changed to use SPD classes lordcrc - CIE illuminants, initial check-in lordcrc - SPD classes, see bugtracker id 72 lordcrc - Refactored RegularSpectrum / IrregularSpectrum into ... jeanphi - Fix for metropolis sampler halo. radiance29 - Diagonal line bug/thread safe issue with SFMT rangen ... ratow - Small fix to scene transmittance in first path node. radiance29 - No commit message radiance29 - Speedup with spectrum conversion of skylight jeanphi - One more fix for lazy evaluation thanks to Lord Crc. ratow - -Small fix to sun RegularSpectrum data. ratow - Many changes to Sun/Sky light: (#0000006) ratow - Really using lazy evaluation in mltpath integrator ... ratow - Removing debian/ directory. Refer to Mantis issue #60 ... jeanphi - Fix all samplers for lazy evaluation. jeanphi - Various fixes and improvements. radiance29 - fix allocation in sampling.cpp-h by jeanphi for lazy ... radiance29 - Initial checkin of SWC Spectrum implementation - Read ... jeanphi - Working (or so I think) ERPT implementation. jeanphi - Fix lazy evaluation in metropolis sampler. jeanphi - Convert path integrator to lazy evaluation. ratow - Fixed segfault in mltpath and added path termination ... jeanphi - Fixes for the new lazy evaluation of samples. jeanphi - Finish the removal of integrationsampler. jeanphi - Remove IntegrationSampler and move it to the attic. jeanphi - Replace all random numbers by sample items. jeanphi - Fix for alpha handling. ratow - Fixed pixelsampkers typo and added boost-regex library. jeanphi - Speed up AddSample and accelerate convergence. lordcrc - Fixed IOR struct operator overloading, so it compiles ... lordcrc - Forgot to remove fileformat parameter lordcrc - Removed fileformat parameter, added "auto detect" of ... lordcrc - Added code to load nk data from file, both SOPRA and ... ratow - Quick fix to issue #0000054: Apostrophe in material ... radiance29 - typo in lowdiscrepancypx.cpp radiance29 - Added lowdiscrepancypx sobol2 sequence pixelsampler jeanphi - Use random numbers instead of another sampler. jeanphi - Use several samples for the energy deposition calculation jeanphi - Fix an issue with path tracing that prevented mutations ... jeanphi - Implement MLT with a Sampler and not an IntegrationSamp ... jromang - Solved paramset compilation problem. jromang - Applied jasp's OSX compilation patch ; also solved ... jromang - Added svg icon. jromang - Deleted png icon jromang - Added svg icon. radiance29 - tweaks to colour classes radiance29 - removed bad color-sse.h jromang - Updated SFMT copyrights in headers. jromang - Added SFMT license file. jromang - Changes to make build system more portable. jromang - Changes to make build system more portable. jromang - SSE implementation of some color methods. radiance29 - backfix of pbrt bug with pdf = INFINITY jromang - Added namespacing to new color/spectrum classes. jromang - Compilation error corrections for GNU/Linux. jromang - Renamed PBRT_Attic to pbrtattic jromang - renamed PBRT_Attic to pbrtattic radiance29 - renamed Spectrum.XYZ to Spectrum.ToXYZ radiance29 - fixed typo in name of platinum metal radiance29 - added spectrum.cpp file to cmakelists radiance29 - Moved Spectrum classes to core/spectrum.cpp-h - Added ... radiance29 - tweaks to pbrt attic move radiance29 - added readme.txt to /PBRT_Attic/ radiance29 - Moved broken PBRT plugins to /PBRT_Attic/ and removed ... jromang - Code cleanup jromang - Removed thread specific MemoryArena argument passing ... jromang - Resolved initialisation issues that might cause Lux ... jromang - Changed network commands parsing parsing - much faster ... jromang - Commented out code that doesn't compile under MSVC jromang - Changed command parsing for the server mode : much ... jromang - Added TGA support jromang - Corrected a bug when using multiple servers. jromang - Cleaned console text output. jromang - Updated the error message when command line arguments ... jromang - Corrected argument parsing when using multiple servers. jromang - Changed error type in Scene::statistics jromang - Removed 'luxFilmXres', 'luxFilmYres', 'luxDisplayInterv ... jromang - Replaced old C/C++ API with a pure C API. ratow - Added fix/workaround for inverted normals in glass ... ratow - Implemented russian roulette and explicit light path ... ratow - Added missing mltpath.cpp in CMakeLists radiance29 - added mlt path integrator radiance29 - tweaks to path/mlt default parameters - removed rrforce ... zcott - moving luxInit() so it only gets called once radiance29 - added authors from site jromang - Moved most API calls in a rendering context. zcott - framebuffer update moved to a separate thread jromang - Corrected a bug that caused the server to crash when ... ratow - Small improvements to MLT ratow - Initial .deb package control files commit jromang - Added zlib compression to transmit films over the network. jromang - Changed icon. zcott - ambiguity fix jromang - Added lux namespace jromang - Changed app icon for linux.
