4th February 2010 2:01 AM
by
on 4th February 2010 2:01 AM
First successfull render with the experimental integration of OpenCL into LuxRender has been announced.
12th January 2010 5:09 AM
by
on 12th January 2010 5:09 AM
A new wiki page has been set up to track our experiences with OpenCL and GPU rendering.
LuxRender is a physically based and unbiased rendering engine. Based on state of the art algorithms, LuxRender simulates the flow of light according to physical equations, thus producing realistic images of photographic quality.
LuxRender is free software - both for personal and commercial use - and is licensed under the GPL. The program runs on Windows, Mac OS X and Linux. Fully functional exporters are available for Blender and Maya, while exporters for a growing number of 3d applications are under development.