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IDProjectCategoryView StatusDate SubmittedLast Update
0001222LuxRenderCorepublic2012-04-20 00:402012-09-11 06:10
ReporterSATtva 
Assigned Tojeanphi 
PrioritynormalSeverityminorReproducibilityN/A
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version1.0 
Target Version1.0Fixed in Version1.0RC4 
Summary0001222: Add dispersion support to roughglass material
DescriptionWe don't have it at the moment, might be useful to fill this gap.
TagsNo tags attached.
Mercurial Changeset #b0d2ba96137f
Requires Documentation UpdateYes
Requires Exporter UpdateLuxBlend, LuxBlend25, LuXSI, LuxMaya, LuxC4D, LuxMax, SU2LUX
Attached Files

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-  Notes
(0003422)
jeanphi (administrator)
2012-05-28 10:01

There's a new "bool dispersion" parameter to roughglass that will accurately compute dispersion (at the cost of a strong speed penalty for the material which now requires about 4 times more computations).

- Issue History
Date Modified Username Field Change
2012-04-20 00:40 SATtva New Issue
2012-04-20 00:40 SATtva Status new => assigned
2012-04-20 00:40 SATtva Assigned To => jeanphi
2012-05-28 10:01 jeanphi Mercurial Changeset # => b0d2ba96137f
2012-05-28 10:01 jeanphi Requires Documentation Update No => Yes
2012-05-28 10:01 jeanphi Note Added: 0003422
2012-05-28 10:01 jeanphi Status assigned => resolved
2012-05-28 10:01 jeanphi Fixed in Version => 1.0
2012-05-28 10:01 jeanphi Resolution open => fixed
2012-08-21 06:54 jeanphi Fixed in Version 1.0 => 1.0RC4
2012-09-11 06:10 jeanphi Status resolved => closed


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