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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0001096||LuxRender||LuxGUI||public||2011-06-10 09:41||2012-09-11 06:10|
|Reporter||J the Ninja|
|Assigned To||Lord Crc|
|Target Version||1.0||Fixed in Version||1.0RC4|
|Summary||0001096: Eliminate "yes/no" labels in "stop render and start a new one" dialogue|
|Description||When opening a scene file while another render is in progress, LuxRender will pop up a dialogue asking the user if they would like to stop the current render and start a new one. However, the buttons are labeled "yes" and "no". They should be something more descriptive that does not require the user to carefully read the dialogue, such as "Start new" and "Continue current".|
A screenshot of the offending dialogue is attached.
|Tags||No tags attached.|
|Mercurial Changeset #|
|Requires Documentation Update||No|
|Requires Exporter Update|
|Attached Files|| Screen shot 2011-06-10 at 9.30.30 AM.png [^] (25,792 bytes) 2011-06-10 09:41
A.diff [^] (1,128 bytes) 2012-01-15 16:18 [Show Content]
B.diff [^] (671 bytes) 2012-01-15 16:18 [Show Content]
Patch A implements the change as requested.
Patch B simplifies the current prompt and is my personal preference.
J the Ninja (developer)
|Patch B has yes/no dialog boxes still. That's the crux of the issue, labeling buttons with "Yes" and "No" is rarely a good idea. It's better to label them with an action verb of what clicking said button will do.|
I submitted both ways because I do not like the phrasing in Patch B and could not think of any that looked right. What do you think of changing the message to
'Loading a new scene will halt rendering of the current scene. Do you wish to continue?'
and using 'Load new scene' for the first button and 'Cancel' for the second?
Lord Crc (administrator)
Thanks for the patch. Based on your patch I created a slightly more general function, and implemented the change using this. I think we could use it to improve some of our other dialogs as well.
I also changed the wording slightly, feedback welcome :)
J the Ninja (developer)
|New dialog looks great. :)|
|2011-06-10 09:41||J the Ninja||New Issue|
|2011-06-10 09:41||J the Ninja||File Added: Screen shot 2011-06-10 at 9.30.30 AM.png|
|2011-08-31 05:17||jeanphi||Target Version||=> 1.0|
|2012-01-15 16:18||Omniflux||File Added: 0001096-A.diff|
|2012-01-15 16:18||Omniflux||File Added: 0001096-B.diff|
|2012-01-15 16:20||Omniflux||Note Added: 0003298|
|2012-01-15 23:04||J the Ninja||Note Added: 0003299|
|2012-01-15 23:23||Omniflux||Note Added: 0003300|
|2012-01-17 15:45||Lord Crc||Note Added: 0003302|
|2012-01-17 15:45||Lord Crc||Assigned To||=> Lord Crc|
|2012-01-17 15:45||Lord Crc||Status||new => feedback|
|2012-01-28 09:46||J the Ninja||Note Added: 0003340|
|2012-01-28 09:46||J the Ninja||Status||feedback => assigned|
|2012-01-28 09:46||J the Ninja||Status||assigned => resolved|
|2012-01-28 09:46||J the Ninja||Resolution||open => fixed|
|2012-08-21 06:58||jeanphi||Fixed in Version||=> 1.0RC4|
|2012-09-11 06:10||jeanphi||Status||resolved => closed|
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