Blender 2.63 change issue.

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Blender 2.63 change issue.

Postby Zednought » Sun Apr 29, 2012 5:01 pm

Greetings all!

I've been doing searches regarding my issue (which may be one or two problems depending upon whether the second is caused by the first) but nothing that is clear enough for me to fix it.

I am running Blender 2.63.0 64bit release version 45996 on a Windows 7 64bit OS. Stats:
Intel i7 2600k 3.4 GHz quad core.
16 GB RAM
Radeon HD 7970 w/ 3 GB VRAM

With LuxRender 1.0RC1 pylux version 1.0RC1

When trying to assign a material to the default cube the material preview area is blacked out and when hitting F12 to export the scene nothing happens. Here is the Blender console output:

Untitled-1.jpg


I found a rather terse post that mentions a render_smallluxgpu.py file but no indication as to where that file should be placed. The post also mentioned this issue being mentioned elsewhere - but not that I could find through the forum search function where the issue is discussed in a way understandable by someone with very rusty programming skills. Also, that post did not address the luxcleanup() being called from within the world block error.

I've spent most of my afternoon installing, uninstalling, and trying out different versions of Lux to try and get it working. At one point I had it working where I could export my blender scene and LuxRender would render it - but there were no material previews within Blender. I know, I should have left well-enough alone, but I thought it less efficient to build a test object for every material I wanted to place. I now can't remember what version was working.

Anyway, sorry if this is a re-post but I did honestly look through the forums for a clear answer and couldn't find one.

Addendum: I installed a copy of pylux.py and associated folder into my Blender 2.62 addons folder and it ran like a charm, material previews were there - external renderer launched and began a render of my test scene beautifully. So I know that my installation of LuxRender is working and that I am placing the addon files in their correct places. The problem appears to be the BMesh issue. I'm still not sure what I did to get LuxRender to run in 2.63 at all (even without the previews.)
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Re: Blender 2.63 change issue.

Postby SATtva » Sun Apr 29, 2012 10:19 pm

Get the latest LuxBlend snapshot from the repository and install it manually.
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Re: Blender 2.63 change issue.

Postby Zednought » Sun Apr 29, 2012 11:42 pm

Thank you SO MUCH! That did it and it works beautifully! :D
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Re: Blender 2.63 change issue.

Postby colpolstudios » Wed May 02, 2012 8:37 am

Hi i do not know how to insail the snapshot build and would love to be able to use lux in blender 2.63.

If you could please give instructions.

I have downloaded the .zip file, but i do not know what to do sorry:(
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Re: Blender 2.63 change issue.

Postby SATtva » Wed May 02, 2012 8:57 am

Have you tried to follow the second link i provided above? Instructions there are quite detailed. Can you tell what isn't clear enough so we can improve that?
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Re: Blender 2.63 change issue.

Postby colpolstudios » Wed May 02, 2012 3:38 pm

Hi SATiva indeed the instructions are quite detailed.

I have unzipped the snapshot build to a new folder, but i am sorry to say in need of more help.

my computer win 7 64 bit with ATI Radeon HD, i have recently updated the driver so the opencl version of lux should be ok.

At present i have NOT downloaded lux.

1. Do i check the boxs when i first instail lux re: luxblend ?

2. The snapshot build has a scr with the luxrender: Do i use this version to copy the entire "luxrender" and paste this into the scripts addons blender ?

3. What do i do in regard to the snapshot build with the remaining items ?

I am totaly new to any of this so "SORRY":(

I appricate any help you can offer
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Re: Blender 2.63 change issue.

Postby FloridaJo » Wed May 09, 2012 11:32 am

Thanks, got it working. Here's few things I ran into that maybe was ambiguous or confusing. (install on OSX)

Downloaded Latest LuxBlend Snapshot from above. (Referred to as LuxBlend25 in install instructions)
Downloaded Luxrender 1.0RC1 from Here: http://www.luxrender.net/en_GB/standalone#osx

Downloaded Pylux from here: http://sourceforge.net/projects/pylux/
(I was not aware this is software not from Luxrender site, but another Open Software program.)
Step 3 (http://www.luxrender.net/wiki/LuxBlend_ ... structions) says:
On OS X and Linux, do the same with the file called liblux.dylib or liblux.so.
I only found pyLux.py and installed it in the referred to folder.

Step 4 of Step 2 (http://www.luxrender.net/wiki/LuxBlend_ ... structions) says to install
here: /Users/[username]/Applications Support/Blender/2.60/scripts/addons
but it should be here: /Users/[username]/Library/Applications Support/Blender/2.63/scripts/addons
(changes in Bold)

The rest was fine; opened .dmg for luxrender, dropped it in 'Applications', opened Blender, addons, ticked 'luxrender', saved, set path in 'render' > 'luxrender configuration settings' > path to luxrender installation: ...

Hope this helps others.
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Re: Blender 2.63 change issue.

Postby J the Ninja » Wed May 09, 2012 1:13 pm

FloridaJo wrote:Thanks, got it working. Here's few things I ran into that maybe was ambiguous or confusing. (install on OSX)

Downloaded Latest LuxBlend Snapshot from above. (Referred to as LuxBlend25 in install instructions)
Downloaded Luxrender 1.0RC1 from Here: http://www.luxrender.net/en_GB/standalone#osx

Downloaded Pylux from here: http://sourceforge.net/projects/pylux/
(I was not aware this is software not from Luxrender site, but another Open Software program.)
Step 3 (http://www.luxrender.net/wiki/LuxBlend_ ... structions) says:
On OS X and Linux, do the same with the file called liblux.dylib or liblux.so.
I only found pyLux.py and installed it in the referred to folder.

Step 4 of Step 2 (http://www.luxrender.net/wiki/LuxBlend_ ... structions) says to install
here: /Users/[username]/Applications Support/Blender/2.60/scripts/addons
but it should be here: /Users/[username]/Library/Applications Support/Blender/2.63/scripts/addons
(changes in Bold)

The rest was fine; opened .dmg for luxrender, dropped it in 'Applications', opened Blender, addons, ticked 'luxrender', saved, set path in 'render' > 'luxrender configuration settings' > path to luxrender installation: ...

Hope this helps others.


Pylux IS a luxrender file, that sourceforge link is something else that happens to have the same name. Pylux should be included in luxrender downloads. Often it's prepacked in the luxblend bundle
-Jason

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Re: Blender 2.63 change issue.

Postby FloridaJo » Sat May 12, 2012 6:07 pm

Oh, okay.
Deleted it and still works, lol.
So this page, step 3 I did not even have to do :http://www.luxrender.net/wiki/LuxBlend_2.5_installation_instructions
Maybe that page needs to be updated?
Thanks for the help.
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Re: Blender 2.63 change issue.

Postby Abel » Sun May 13, 2012 7:49 am

FloridaJo wrote:So this page, step 3 I did not even have to do :http://www.luxrender.net/wiki/LuxBlend_2.5_installation_instructions
Maybe that page needs to be updated?

If that step is needed depends on where you get LuxBlend; if you get it with a weekly build Pylux should be included, but when installing LuxRender 0.8 or getting LuxBlend from the source server directly, it is not.
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