Pilchard123 wrote:Yay! Congrats! This isn't going to mean a drop in development, is it? I realise that sounds a bit selfish, but the community of devs and users is one of the things that made me stick with Luxrender, even though I have never actually released anything yet. I have a few ideas, so I might enter the splash competition.
*END LIST OF VAGUELY RELATED THOUGHTS*
We are bundling SLG (Small Lux GPU) with this release because it is lightning fast and pretty usable even with its highly experimental status.
DKD wrote:Thanks for all the work, any one know how to get Smalllux working?
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