OSXintel_64bit_ LuxRender-0.9_weekly_april_06_2012

Weekly builds for testing and use between releases.

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Re: OSXintel_64bit_ LuxRender-0.9_weekly_april_06_2012

Postby jensverwiebe » Fri Apr 06, 2012 9:41 am

Bump for: Build_of_april_06_2012 -- MD5-checksum: 88b74f63ba2cc52f9a8a937baca2c9f0

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Re: OSXintel_64bit_ LuxRender-0.9_weekly_april_06_2012

Postby tigerste » Mon Apr 16, 2012 11:08 am

J the Ninja wrote:Here's a tweaked version of the lxs file. Changes are as follows:

-Resolution changed to 2560x1440
-EXR Output enabled, in case we want to go all HDR on this later
-Write intervals increased to something that won't drag the render down with 4 megapixel images (1 hour for FLM, 30 minutes of EXR/PNG)
-IES path is now relative, it will look for it in the same directory as the lxs
-Write FLM direct is disabled, this will increase RAM use, you might want to re-enable it if you have problems


Are we good to render this one?

vortex_widesreen.Scene.00000.lxs


(drop the folder from the initial scene .rar and the IES file in the same directory as this .lxs)

EDIT: Everyone render with latest weekly/trunk/1.0RC1, ok?


Post pulled from Vortex topic - is this a developer only weekly build at the moment J?
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Re: OSXintel_64bit_ LuxRender-0.9_weekly_april_06_2012

Postby SATtva » Mon Apr 16, 2012 11:26 am

Wait a bit, 1.0RC1 will be released in a couple of hours... hopefully.
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