Hi, I created this scene with one sun light http://img535.imageshack.us/img535/9424/startm.jpg
Using Reality, I exported it in SLG… and… in the first 2-3 seconds of rendering, looks OK, then… becomes like this… http://img822.imageshack.us/img822/9933/resultx.jpg
More time passes, more the colors become weird:/
This is the cfg file used:
#
# SLG scene generated by the Reality Engine by Pret-A-3D.
#
opencl.cpu.use = 1
opencl.gpu.use = 1
accelerator.type = -1
opencl.latency.mode = 1
opencl.renderthread.count = 2
opencl.gpu.workgroup.size = 256
path.russianroulette.cap = 0.25
path.russianroulette.depth = 5
path.russianroulette.prob = 0.75
path.russianroulette.strategy = 1
path.shadowrays = 1
path.filters.type = MITCHELL
path.filter.B = 0.333333
path.filter.C = 0.333333
path.filter.alpha = 2.
path.lightstrategy = 0
path.maxdepth = 6
path.maxdiffusebounce = 5
path.pixelatomics.enable = 0
path.sampler.largesteprate = 0.4
path.sampler.maxconsecutivereject = 512.
path.sampler.spp = 4
path.sampler.type = INLINED_RANDOM
path.sampler.xsamples = 3
path.sampler.ysamples = 3
path.shadowrays = 1
batch.periodicsave = 30
batch.halttime = 0
scene.epsilon = 0.0001
opencl.kernelcache=NONE
scene.file = C:/Users/MCMXC/Desktop/SLG/Scena.scn
renderengine.type = 4
screen.refresh.interval = 50
batch.halt.spp = 0
opencl.nativethread.count = 4
opencl.renderthread.count = 4
opencl.task.count = 524288
#
# SLG Film Parameters
#
image.width = 1280
image.height = 720
image.filename = C:/Users/MCMXC/Desktop/SLG/Scena.png
film.filter.type = 0
film.gamma = 2.2
film.tonemap.type = 1
film.tonemap.reinhard02.burn = 9
Any idea on what is going wrong, please?:(
