Lord Crc wrote:it seems that Blender 2.61 introduced an Update API, which allows us to register a callback for when an object is modified. Any objects which have been modified since last call are flagged. We can even determine if the mesh itself has been updated or "just" position and such.
- The update notification is only sent for "visible" changes. For example changing the "render" subdiv amount will not trigger an update. This is due to internal limitations in how this feature was implemented.
- Brecht says it's technically possible that an update notification is missed, ie not sent, when it should be.
Thus, we need some easy and obvious way to force a full export, for use with final rendering. A big toggle button perhaps?
Abel wrote:That's too bad. But I suppose they're planning to eventually fix at least the latter issue.
Lord Crc wrote:What I'm thinking is that users will love this feature and then promptly forget to untick it before doing a final render. Or untick it and forget to tick it again afterwards, and get annoyed. So I was thinking a "one-off" mode where only the next export is done in full, and then it returns to partial mode.
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