Atomic cell

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Re: Atomic cell

Postby neo2068 » Sun Sep 18, 2011 10:36 am

You could try it with an ies description of the laser. Here is Hoodedman's laser ies light
(from http://www.luxrender.net/forum/viewtopic.php?f=36&t=6485#p66844). I have made some good internal glass scattering with this approach.
http://www.luxrender.net/forum/viewtopic.php?f=14&t=6504&p=67187&hilit=neo2068#p66981

laser-final.zip
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i7 860, 16 GB RAM, NVIDIA Geforce GTX 560 + GTX 460, Windows 7 64bit, Blender 2.66
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Re: Atomic cell

Postby Vutshi » Sun Sep 18, 2011 12:38 pm

Thank you very much neo,

IES improves efficiency a lot for a laser!
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cell_lux4.png
Rough glass
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Re: Atomic cell

Postby Vutshi » Mon Sep 19, 2011 4:48 pm

Still, I don't understand the issue of SDS paths. Why with bidirectional integrator one can see the scattered light under the glass cell but not from the scattering media itself? Path integrator doesn't show even the light underneath the cell. Where can I read something to clarify the topic?
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cell_lux_bidir 2.8ksp.png
Glass2 Bidir
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Re: Atomic cell

Postby hoodedmanwithsythe » Mon Sep 19, 2011 5:21 pm

Vutshi wrote:Still, I don't understand the issue of SDS paths. Why with bidirectional integrator one can see the scattered light under the glass cell but not from the scattering media itself? Path integrator doesn't show even the light underneath the cell. Where can I read something to clarify the topic?

BiDir doesn't support any scattering media yet IIRC, where as path does.
BiDir is simply showing the transmitted light patterns sooner it's not that path isn't seeing them, it's more that path will take longer to produce them, they will appear but it will take a lot longer.
I think I remember one of the developers talking about perhaps looking to doing BiDir scattering but I can't remember who and when so I might have imagined that.
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Re: Atomic cell

Postby Vutshi » Mon Sep 19, 2011 5:31 pm

That sounds strange to me. All of the images here are rendered with bidir integrator.
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Re: Atomic cell

Postby J the Ninja » Mon Sep 19, 2011 7:39 pm

hoodedmanwithsythe wrote:
Vutshi wrote:Still, I don't understand the issue of SDS paths. Why with bidirectional integrator one can see the scattered light under the glass cell but not from the scattering media itself? Path integrator doesn't show even the light underneath the cell. Where can I read something to clarify the topic?

BiDir doesn't support any scattering media yet IIRC, where as path does.
BiDir is simply showing the transmitted light patterns sooner it's not that path isn't seeing them, it's more that path will take longer to produce them, they will appear but it will take a lot longer.
I think I remember one of the developers talking about perhaps looking to doing BiDir scattering but I can't remember who and when so I might have imagined that.



You're thinking of sppm, bidir supports scattering just fine. ;)
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