Hi,
And make sure that the divide is done using floating point in case that matters.
Jeanphi
Moderators: Ratow, coordinators





ObjectBegin "FamilyName: family2,FamilyType: family2,[moves with nearby elements : ][offset : 0.0][volume : 0.538 m³]"
AttributeBegin # Family2
NamedMaterial "Default"
Shape "plymesh"
"string filename" ["C:/temp/lux/workplane check/PLY/06744924-84b8-4b41-b110-8634267b9770-000202dd_0_0.PLY"]
"string subdivscheme" ["loop"]
"integer nsubdivlevels" [0]
"bool dmnormalsmooth" ["false"]
"bool dmsharpboundary" ["true"]
"bool dmnormalsplit" ["false"]
AttributeEnd # ""
ObjectEnd
AttributeBegin
TransformBegin
Transform [1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0 0 0 1]
ObjectInstance "FamilyName: family2,FamilyType: family2,[moves with nearby elements : ][offset : 0.0][volume : 0.538 m³]"
TransformEnd
AttributeEnd
AttributeBegin
TransformBegin
Transform [1.000000 0.000000 0.000000 -2.000000 0.000000 1.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0 0 0 1]
ObjectInstance "FamilyName: family2,FamilyType: family2,[moves with nearby elements : ][offset : 0.0][volume : 0.538 m³]"
TransformEnd
AttributeEnd
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