I am doing Yr 12 Physics (Australia) and we are currently studying light, and I have noticed and tested (out of curiosity) LuxRender for Refraction, Dispersion, Diffusion (colour bleeding etc), Reflection, Scattering (I think)
But I have not been able to replicate a successful test of diffraction. Can LuxRender simulate Diffraction?
Here is my test scene, 2 paralleled spotlights shining on 100% Matte Black Planes with a tiny distance between them (Young's Slits experiment) onto a white plane.
I was just curious if this is done by LuxRender, of if any other renderer can do this.
Edit: This is waht I meant incase I wrote it badly. http://en.wikipedia.org/wiki/Double-slit_experiment
