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binarycortex wrote:Any news on this Dade?

7941824% Eff



Eros wrote:Much like your image Dade, the number of contributions and efficiency is totally off the scale when i switch to Hybrid mode... so does that actually mean things are converging faster despite the speed in samples/s is worse?

Eros wrote:I gave this a spin last night, and for my PC, at least, I saw a similar behaviour as I do with Path; that is that the speed in terms of S/s is typically about 5-10% slower,
In terms of GPU load on the scene i tested I found i got an identical split of 10% load on each of the GTX 295s GPUs, Switching to single GPU use simply doubled the load on the one doing the work. Im not sure if that means i am bandwidth limited through the PCI-e or CPU limited but am not sure if i can tweak those settings.
Renderer "hybrid"
"integer opencl.platform.index" [-1]
"string opencl.devices.select" ["100"]
"integer statebuffercount" [2]
"integer raybuffersize" [16000]

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