Once again, another test... this time its a render that is composed almost totally of caustics.
The scene itself came from back a long time ago when i first started using lux to try and create random caustics but naturally found that they take years to render cleanly.
This was done on my macbook pro for 6 hours... i cannot remember the render settings, it was a long long day.
I have a question which i believe was already answered... are the flm files produced by the sppm renders different to that of normal films? Im just wondering about if network rendering or combining of different flm files is possible? I believe the answer was no its not, but like i said, it was a long day yesterday and not totally sure if i remember the answer correctly.
I also have a question regarding current limitations if any.
Do environment maps cause any problems? textures? bumpmaps? for example. I have tried a few scenes which were rendered in lux 0.7 and look significantly different in SPPM... an example being the hour glass scene i produce a long time ago... I will render it up for comparison.