Trying out the various accelerators I get these results. Basically if I use an accelerator of any type I get a crash. No acceleration renders for hours.
Using bdancers interior scene with Final - low MLT/Path Tracing (RECOMMENDED) using luxconsole-gcc-i386 from v0.5 RC1 everything switched off that can be and just exporting untoned exr. All aceleration is with defaults.
unsafekdtree: Works for 3 mins then lux stops writing to the console and no more exr.
grid: Luxconsole crashes out after 3 mins with:
luxconsole-gcc-i386: /usr/include/boost/shared_ptr.hpp:315: T* boost::shared_ptr<T>::operator->() const [with T = lux::Shape]: Assertion `px != 0' failed.
tabreckdtree: Renders for 20mins before lux stops writing to the console and no more exr.
So for me only no acceleration otherwise a crash in wxluxgui, luxrender or luxconsole sooner or later (max render time possible so far 20mins)