Been trying to create a realistic white ceramic. You kow - the one with transparent coating and imperfect reflection angles on surface found on sinks, pots etc. Currently using just glossy material type and the result is... ok. Don't mind the overexposure.

I haven't found much discussion on this topic here. Rhys has a nice render for sink.
The look of surface imperfection I'm trying to get can be seen in this case study, using maxwell. See the top views of the sink.
...to my knowledge, the only render-software capable of producing real looking photos. a poor case study, i'd say
Anyways. As I see it, if Lux would be capable of utilising normal maps I could photoshop one, that would be seamlesly tilable and introduce very small surface normal waviness across the surface.
What would be your suggestions for white ceramic material as seen in our bathrooms and in the example given above. Glossy with some texture of large spots used as bump map? A mix material?
Thanks in advance.


