Baerenpapa wrote:Oops, sorry for missing lxs.
I think pylux is working as Material Preview works fine - also does internal Rendering.
Thomas.
Edit: looks as you got something with the cauchy wrong !
see you have set a volume param "cauchy", but no text cauchy defined !
MakeNamedVolume "glass" "clear"
"texture fresnel" ["cauchy"]
"color absorption" [0.00000000 0.00000000 0.00000000]
Parsing shows an error: there is no texture "cauchy"
If i add manually in lxm:
Texture "cauchy" "fresnel" "cauchy"
"float cauchyb" [0.003500000108033]
"float index" [1.457999944686890]
I renders fine.
So it´s either a user error or due changing things in exporter, that would make setting values up once more neccessary.
Check also if you really export all sub-files ( checkbox) , cause makes no sense pylux renders it but not GUI.app.
Jens
