archimage wrote:I noticed that only objects with an non applied modifier appear (solidify), I tested with a lonesome building it works
Can you reproduce the problem in a simple scene (i.e. a cube over a plane) and post the scene luxrender files ?
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archimage wrote:I noticed that only objects with an non applied modifier appear (solidify), I tested with a lonesome building it works

archimage wrote:When I launch a basic scene (cube + sun + camera) luxrender crashes with this message :
terminate called after throwing an instance of 'std::runtime_error'
what(): An empty DataSet can not be preprocessed

archimage wrote:I've added the file here.

archimage wrote:Maybe I don't really understand what instances are.
I thought an instance was a copy of another object with the same properties.
Actually this is the original cube of the default blender scene. How could it be a copy of another cube ? And how to define it another way and tell blender it's not an instance ?
I've built each object of my scene after importing a .dxf, and separating each object with the P shortcut. I thought there would be no instances. Now I understand that all my scene was built with instances. How can I really separate objects ?

archimage wrote:Is there a way to export from blender directly ? I can't find hybrid mode in the exporter

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