I got it to work in Maya 2010 on Windows 7
I will be using the F:\ Drive as an example. You can do w/e drive...
A few things:
Download and install 8.5 64 or reguler 8.5
Make sure luxrender is installed as well, which is found on this website
Next you must reconnect the path to the plug-ins by doing the following:
first take a look at your folder: F:\Users\user-name\Documents\maya\2010-x64 (windows 7) and
compare it too the installed package: 8.5-x64 (also in same folder).
Copy the following files from the downloaded package over to your maya folder: relative path->..\maya\2010-x64\scripts and presets
attrPresets (presets folder) and LuxMaya (scripts folder)
Basically the 2010-x64 folder mirrors the one you downloaded with the luxrender package. You just have to add the new files into the old one.
After that, just open the file called Maya.EVN (Same folder: F:\Users\user-name\Documents\maya\2010-x64) YOU WONT SEE EVN (extension), but if u hover u might.
OPEN IT WITH TEXT EDITOR, LIKE NOTEPAD ++
Then change the location of each path(YOU HAVE TO ADD THESE IN YOURSELF, as they wont be there by default):
MIND THE USERNAME
: fill in your username
Also, make sure your path is right to Luxrender, it might not be the same as mine, since your system might be configured differently.
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MAYA_SCRIPT_PATH = F:\Users\user-name\Documents\maya\2010-x64\scripts\LuxMaya;F:\Users\user-name\Documents\maya\2010-x64\scripts\LuxMaya;F:\Users\user-name\Documents\maya\2010-x64\scripts\LuxMaya
XBMLANGPATH = F:\Users\user-name\Documents\maya\2010-x64\scripts\LuxMaya\icons;F:\Users\Vyacheslav\Documents\maya\2010-x64\scripts\LuxMaya\icons;F:\Users\user-name\Documents\maya\2010-x64\scripts\LuxMaya\icons
LUX_SEARCHPATH = E:\Program Files (x86)\LuxRender
MAKE SURE THAT ALL YOUR LOCATIONS ABOVE ARE CORRECT! LuxRender is a separate install.
Next, boot up the Maya App and go to the menu WINDOW -> Settings and Preferences -> Plug-in Manager.
THERE you will locate the file called luxPlugin.py
which is located in: F:\Users\user-name\Documents\maya\2010-x64\scripts\LuxMaya\luxPlugin USING the BROWSE BUTTON. THEN CHECK THE BOX LOAD
THERE IS A BUG. THE thing doesn't autoload yet. I haven't figured why yet. It must be an startup config. So you have to go to window and pref and settings each time you load maya till somebody figures how to fix it.
After you've done all of that a new menu should appear (CALLED Lux
), MAKE SURE YOUR UNDER RENDER and not surfaces under the drop down.
When you look at your shaders, you should have new ones, but if this worked right they would be on your shelves too...