phpBB serach is too prohibitive

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phpBB serach is too prohibitive

Postby dougal2 » Sun May 04, 2008 11:49 pm

I'm trying to search for info on UV sets and a search for
"+uv +set"
rejects both words, "uv" is to short and "set" is too common.

BTW, I'm trying to find info on whether lux supports multi uv sets per trianglemesh.
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Re: phpBB serach is too prohibitive

Postby Radiance » Mon May 05, 2008 1:10 am

yeah i know it's annoying is'nt it :)

i'll see if i can turn it off somehow, there does'nt seem to be an option for it in the control panel,
will have to make some code level tweak i guess...

anyways, there's currently no support for more than 1 UV map per object.

although you use different types of mapping (UV, planar, cylindrical, spherical) on different textures of 1 object. (see the scenefile docos)

greetz,
radiance
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Re: phpBB serach is too prohibitive

Postby phexitol » Sat Jul 05, 2008 7:18 am

It's VERY picky:

"material" is too common
"materials" is too common
"luxblend" is too common

argh! Fine, I'll just play around with LuxBlend until I figure out what to do ;p
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Re: phpBB serach is too prohibitive

Postby Caronte » Sat Jul 05, 2008 8:44 am

To get good results searching on Luxrender site, you can use google this way:

word_to_search site:luxrender.net

Replace "word_to_search" with your search word ;)
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