LuXSI 0.6.1

Discussion related to the 'LuXSI' exporter plugin for Softimage XSI.

Moderators: Ratow, coordinators

LuXSI 0.6.1

Postby miga » Sat Feb 06, 2010 7:28 am

Out now! Download
Windows / Linux 32 bit

tested on: Modtool (Win 32bit), XSI 7.0.1 ( Linux 32bit)
Manual: http://www.luxrender.net/wiki/index.php ... XSI_Manual
Spanish Manual: viewtopic.php?f=18&t=3314#p31519

Version 0.6.1
* compatible with Luxrender 0.6
* start luxrender from LuXSI
* updated presets
* resume button
* fixed spotlight export
* set temp filename
* set luxrender path through ini (LuXSI.ini in the Userpath)
* fixed paths on windows
* updated exr string in lxs file (no more warnings)
* removed IGN
* added PNG
* only add one LuXSI instace in the scene
* objects exported with locale coordinates and transformation
* instances


I will keep the major version number the same as luxrenders version number so its easier to get the right version (last version was already 0.6 thats why this is 0.6.1 :) ).

Please test it and and give feedback! I've cleaned up a lot so I hope everything is still working as expected :)
miga
Developer
 
Posts: 235
Joined: Mon Oct 15, 2007 6:48 am

Re: LuXSI 0.6.1

Postby miga » Sat Feb 06, 2010 4:29 pm

Softimage 2010 64bit Windows version added!
miga
Developer
 
Posts: 235
Joined: Mon Oct 15, 2007 6:48 am

Re: LuXSI 0.6.1

Postby povmaniaco » Sun Feb 07, 2010 5:56 pm

hip hip... hurra!!!. jeje. Downloading.....
At million of thanks!!
User avatar
povmaniaco
Developer
 
Posts: 161
Joined: Tue Sep 01, 2009 1:27 pm
Location: Barcelona, Spain

Re: LuXSI 0.6.1

Postby povmaniaco » Tue Feb 09, 2010 6:17 pm

Some idea to work the textures with the new version?
I have attempted in many ways and I don't get that they work I eat before.

Version LuXSI.dll 21/07/09....
myluz_dll_09.png
projection planar x,z (suelo) and y,z (pared)


Version LuXSI.dll 08/02/10...
myluz_dll_10.png
projection planar x,z (suelo) and y,z (pared)


Greetings...
User avatar
povmaniaco
Developer
 
Posts: 161
Joined: Tue Sep 01, 2009 1:27 pm
Location: Barcelona, Spain

Re: LuXSI 0.6.1

Postby miga » Wed Feb 10, 2010 1:44 pm

hmmm..have to have a deeper look at that. Stupid textures :)
miga
Developer
 
Posts: 235
Joined: Mon Oct 15, 2007 6:48 am

Re: LuXSI 0.6.1

Postby povmaniaco » Wed Feb 10, 2010 5:59 pm

Dll 07/09 Old syntax of material in file .lxs

Texture "Kd-suelo" "color" "constant" "color value" [0.7 0.7 0.7]
Texture "sigma-suelo" "float" "constant" "float value" [0]
Texture "Kd-suelo" "color" "imagemap" "string filename" ["H:\\trabajo\\001_acajou2.jpg"] "float vscale" [-1.0]
MakeNamedMaterial "suelo" "string type" ["matte"] "texture Kd" "Kd-suelo" "texture sigma" "sigma-suelo"

Texture "Kd-pared" "color" "constant" "color value" [0.7 0.7 0.7]
Texture "sigma-pared" "float" "constant" "float value" [0]
Texture "Kd-pared" "color" "imagemap" "string filename" ["H:\\trabajo\\_onix_long_02.jpg"] "float vscale" [-1.0]
MakeNamedMaterial "pared" "string type" ["matte"] "texture Kd" "Kd-pared" "texture sigma" "sigma-pared"

WORKING OK!!

Dll 02/10 Current syntax of material in file .lxs

Texture "Kd-suelo" "color" "imagemap" "string filename" ["H:\\trabajo\\001_acajou2.jpg"] "string wrap" ["repeat"] "string filtertype" ["bilinear"] "string mapping" ["uv"] "float vscale" [-1.0]
MakeNamedMaterial "suelo"
"string type" ["matte"]
"color Kd" [0.7 0.7 0.7]
"float sigma" [0]


Texture "Kd-pared" "color" "imagemap" "string filename" ["H:\\trabajo\\_onix_long_02.jpg"] "string wrap" ["repeat"] "string filtertype" ["bilinear"] "string mapping" ["uv"] "float vscale" [-1.0]
MakeNamedMaterial "pared"
"string type" ["matte"]
"color Kd" [0.7 0.7 0.7]
"float sigma" [0]

NOT WORKING??

If it is not possible that it works, could you establish the previous syntax? Not I am a programmer. I cannot help a lot but... I am sorry!!
I go making test..
Greetings.
User avatar
povmaniaco
Developer
 
Posts: 161
Joined: Tue Sep 01, 2009 1:27 pm
Location: Barcelona, Spain

Re: LuXSI 0.6.1

Postby povmaniaco » Thu Feb 11, 2010 11:51 am

It seems that the problem this here... The new version doesn't export the coordinates U,V.
not_uv.png

I am also seeing like Luxblend exports the textures, for if it could be used in LuXSI..
Greetings...
User avatar
povmaniaco
Developer
 
Posts: 161
Joined: Tue Sep 01, 2009 1:27 pm
Location: Barcelona, Spain

Re: LuXSI 0.6.1

Postby creapics » Thu Mar 18, 2010 12:47 pm

Any news concerning the texture problems?
creapics
 
Posts: 2
Joined: Thu Mar 18, 2010 12:43 pm

Re: LuXSI 0.6.1

Postby miga » Thu Mar 18, 2010 1:40 pm

not yet, sorry. Lots of stuff to do, no time for coding at the moment.
miga
Developer
 
Posts: 235
Joined: Mon Oct 15, 2007 6:48 am


Return to LuXSI (Softimage XSI exporter)

Who is online

Users browsing this forum: No registered users and 0 guests