LuxrenderGPU

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LuxrenderGPU

Postby Dade » Thu Feb 04, 2010 4:44 am

LuxrenderGPU is going to be the very last step in the process of introducing OpenCL support in Luxrender. It is intended as a final prototype before the start of work on Luxrender v0.8 where full OpenCL support is planed. LuxrenderGPU includes the first prototype LuxRays library too.

The Luxrender Developer Team is proud to present today the very first rendering of LuxrenderGPU. While this represent an important milestone in the process to introduce OpenCL support in Luxrender, we are still far from having a tool usable from an end-user and we are still talking of a prototype/experiment. This mean you can not expect to see a binary package of LuxrenderGPU available soon (however the sources are available in the Luxrender source repository).

First results on a high-end system

Luxrender Classic Vs LuxrenderGPU on a i7 860 + ATI HD 5870: 57K Samples/sec Vs 202K Samples/sec

luxgpu.jpg


First results on a low-end system

Luxrender Classic Vs LuxrenderGPU on a Q6600 + NVIDIA 240GT: 31K Samples/sec Vs 59K Samples/sec

CPU + GPU + Network Rendering

Thanks to the approach used by LuxrenderGPU (i.e. GPU used only for ray intersections), it has a large list of features inherited from LuxrenderClassic: all materials/textures, all kind of light sources, etc. are supported even from the very first rendering. Including the support for network rendering:

luxgpu-network.jpg
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Re: LuxrenderGPU

Postby Lord Crc » Thu Feb 04, 2010 4:58 am

Congrats Date, awesome work! I'll see if I can get it spinning on windows soon :D
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Re: LuxrenderGPU

Postby pinko » Thu Feb 04, 2010 5:45 am

Great work as usual Dade!!!
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Re: LuxrenderGPU

Postby manitwo » Thu Feb 04, 2010 5:52 am

A.W.E.S.O.M.E.
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Re: LuxrenderGPU

Postby The Verb » Thu Feb 04, 2010 6:05 am

Wow, impressive work!
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Re: LuxrenderGPU

Postby tomb » Thu Feb 04, 2010 6:34 am

Absolutely stellar stuff :D
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Re: LuxrenderGPU

Postby dougal2 » Thu Feb 04, 2010 6:49 am

Congrats on the milestone Dade - you're doing some amazing work :)
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Re: LuxrenderGPU

Postby MaRo » Thu Feb 04, 2010 7:54 am

Congratulations to all the team, and especially Dade. This is a big step.
And quite some users (including myself) will be itching to change their graphic card soon, to start testing extremely fast renders :)

Keep on going with the awesome work!
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Re: LuxrenderGPU

Postby psychotron » Thu Feb 04, 2010 8:40 am

awesome work - fast and furious
no doubt future is really bright :D
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Re: LuxrenderGPU

Postby pixie » Thu Feb 04, 2010 10:22 am

tomb wrote:Absolutely stellar stuff :D

+1
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