Just thought I should let you guys know that this build under WinXP 32-bit still has the network rendering problems where it doesn't transmit the files to render if you're connected to another computer already. Though, I think this is supposedly resolved as of 12/30/09 by Dade, but it just hasn't been built yet for Windows systems.
It also seems to crash the remote rendering app when it calls for the finished samples and does not fully align the computers, even if it says they are.
Also, I seem to be experiencing some odd problems where .jpg textures will load, but don't actually render for whatever reason. See attached for details.
Main rendering computer: Windows XP SP3 32-Bit, AMD Turion 64 1.8Ghz CPU, 1.5GB DDR memory (1.4 usable), ATI Radeon 200M chipset laptop from 2005. Pretty much ancient.