sorry for being offline, I hope all my nigthmares end in september when
I get my oficial job with internet access (I´m crossing finguers)
I have started to feel confortable with luxrender and I have made some
minor modifications before start to doing the big ones. though I still
have many things to learn to start coding a big feature in Lux.
Recently I have noted that Luxrender , like in PBRT use a static array
of 8 entries in BSDF, though that is more than enough for near every
material, well ... I dont like very much that kind of limitation so I
took the chance to change the array for a dynamic list, so removed that
limit and everything work the same. I haven´t noted a performance loss
or gain (though I have being waited for a performance loss since arrays
are always faster to access than linked lists)
Could that be usefull for integration?
But then I have a question: is the same thing a material with a BSDF of,
lets say, 10 BRDFs and a mixed material of 10 BRDFs each one?
Cheers to all
