LuxC4D 0.05

Discussion related to the 'LuxC4D' exporter plugin for Maxon Cinema 4D.

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LuxC4D 0.05

Postby abstrax » Sun Jun 07, 2009 3:52 pm

Hi,

Here is version 0.05 of LuxC4D. These things have changed:

- Added a camera tag which allows you to specify the depth of field (which at the moment only works in Lux, if the camera is a perspective camera).
- Fixed the orthographic camera scaling (has changed since Lux 0.5).
- Added support for film offset.
- Updated the sampler settings (in LuxC4D Scene Settings). Default sampler is now "Metropolis" with as strength of 60%.
- Updated the integrator settings (in LuxC4D Scene Settings). Default integrator is now "Bidireectional" with a maximum depth of 10.
- Default pixel filter is now "Gaussian" with a width/height of 1.3 pixels (to avoid black fringes around sharp bright spots).
- Updated the fleximage settings and added the new tonemapping algorithms "Linear", "Contrast" and "White".
- Materials don't need to have unique names anymore.
- Fine-tuned brightness conversion of light sources to better match C4D behavious. C4D falloff/-radius is now ignored, except for falloff types "Inverse" and "Inverse Square". You can force LuxC4D to ignore the falloff radius for these two falloff types, too by enabling the corresponding option in the light tag.
- Added icons where possible.

That should be it. Later I will write a bit more about the DOF settings.

These are the plugins (installation as usual):

... for Mac OS CINEMA 4D R9.6 (32-bit):
LuxC4D_0.05b_mac32_r9.6_release.zip
(324.6 KiB) Downloaded 154 times

... for Mac OS CINEMA 4D R10.1 or higher (32-bit):
LuxC4D_0.05b_mac32_r10.1_release.zip
(377.29 KiB) Downloaded 296 times

... for Windows CINEMA 4D R9.6 (32-bit):
LuxC4D_0.05b_win32_r9.6_release.zip
(170.38 KiB) Downloaded 178 times

... for Windows CINEMA 4D R10.1 or higher (32-bit):
LuxC4D_0.05b_win32_r10.1_release.zip
(170.72 KiB) Downloaded 616 times


Cheers,
Marcus

EDIT: Added French strings to the archive. I.e. you can use now a translated version of LuxC4D :) Many thanks to Spirou4D.
Last edited by abstrax on Tue Jun 09, 2009 5:59 am, edited 2 times in total.
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Re: LuxC4D 0.05

Postby abstrax » Sun Jun 07, 2009 3:55 pm

This is the current source:
luxc4d.zip
(339.81 KiB) Downloaded 220 times


I'm posting it here as we are moving the Lux source to a different SCM system and server. Quite a few comments are still missing, though.

Cheers,
Marcus
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Re: LuxC4D 0.05

Postby Phoenix » Sun Jun 07, 2009 4:03 pm

Thank you very much Marcus! 8-)

For both, the exporter and the source... ;)
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Re: LuxC4D 0.05

Postby Poncho » Sun Jun 07, 2009 4:23 pm

Updated download page.
Cheers!
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Re: LuxC4D 0.05

Postby iacx » Mon Jun 08, 2009 3:16 pm

Thanks abstrax!!! great job :D
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Re: LuxC4D 0.05

Postby Phoenix » Tue Jun 09, 2009 5:43 am

Hi Marcus,

what are the changes with the updated 0.05b release?

Hey and I currently discovered, that you can simply download the latest sources (or parts of it) straightforward as .zip-archive from the new Mercurial repository.
That's quite cool! 8-)
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Re: LuxC4D 0.05

Postby abstrax » Tue Jun 09, 2009 5:47 am

Just added French strings for LuxC4D 0.05 and replaced the archives at the top of this thread. The translation was done by Spirou4D. Thanks a lot for that :)

If you don't speak French there is no need to update the plugin as nothing else has changed.

Cheers,
Marcus
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Re: LuxC4D 0.05

Postby abstrax » Tue Jun 09, 2009 5:50 am

Phoenix wrote:Hi Marcus,

what are the changes with the updated 0.05b release?


I only added French strings - nothing else changed. Sorry.

Phoenix wrote:Hey and I currently discovered, that you can simply download the latest sources (or parts of it) straightforward as .zip-archive from the new Mercurial repository.
That's quite cool! 8-)


Yes, thanks to jeanphi all repositories live now on the same server as the Lux forum and wiki. I still have to get used to Mercurial the SCM, but I already like it. Using the web front end you can also check the changelogs and see what's going on in Lux land ;)

Cheers,
Marcus
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Re: LuxC4D 0.05

Postby tomb » Tue Jun 09, 2009 6:06 am

There's even RSS and Atom feeds for merges to the luxrender.net parent repo! :D

T
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Re: LuxC4D 0.05

Postby abstrax » Tue Jun 09, 2009 6:22 am

tomb wrote:There's even RSS and Atom feeds for merges to the luxrender.net parent repo! :D

T


Cool. How can I do that?

Cheers,
Marcus
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