Triangle problem - solved after rotating

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Triangle problem - solved after rotating

Postby miga » Thu Nov 08, 2007 2:03 pm

Following problem:

The back site of my cornellbox lost one triangle!
Image

but as soon as I rotate the plane its fine again!
Image

Rotated/Right one:
Code: Select all
# Object : grid7
AttributeBegin
Material "matte"  "texture Kd" "Kd-Material18" "texture sigma" "sigma-Material18"
Shape  "trianglemesh" "integer indices" [
0 1 2
0 2 3
] "point P" [
-4.2014 8.05584 -5.08011
-4.2014 -0.0606405 -2.90531
4.2014 -0.0606405 -2.90531
4.2014 8.05584 -5.08011
] "normal N" [
0 1 0
0 1 0
0 1 0
0 1 0
]
AttributeEnd


Wrong one:
Code: Select all
# Object : grid7
AttributeBegin
Material "matte"  "texture Kd" "Kd-Material18" "texture sigma" "sigma-Material18"
Shape  "trianglemesh" "integer indices" [
0 1 2
0 2 3
] "point P" [
-4.2014 8.199 -3.99271
-4.2014 -0.2038 -3.99271
4.2014 -0.2038 -3.99271
4.2014 8.199 -3.99271
] "normal N" [
0 1 0
0 1 0
0 1 0
0 1 0
]
AttributeEnd


No change in triangles or normals (just points cause of the rotation).
Is this an error of my LuXSI or is that a Luxrender problem (using Lux Renderer version 0.100 of Nov 8 2007 at 16:09:55)
miga
Developer
 
Posts: 235
Joined: Mon Oct 15, 2007 6:48 am

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