A Project re-boot

News & Announcements regarding releases, features, exporters and project coordination.

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Re: A Project re-boot

Postby Synthercat » Mon Jan 22, 2018 8:56 am

I'd love to try and if I get the time to bug test it. (Windows 10 GTX 1080Ti + GTX 770)
I was an old member here but moved on to Unity and C# work. Still do some pro 3D though.

This "old" forum always seemed to be kinda broken and drove people away.
One place had the official release
Forum had weekly builds
You would also need to look around for the latestlux blend etc

You get the idea. Have a new CLEAN structure.

My best wishes for this endeavor! Can't wait to try that amazing bi-dir renderer again.

Any ETA on the new site/builds?
Perception is the most important virtue .-
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Re: A Project re-boot

Postby Harvester » Wed Jan 24, 2018 2:51 am

I am glad to see that there are plans to reboot the Luxrender project and I will keep it in my radar. Hoping it might help someway I made a small donation. Cheers! :)
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Re: A Project re-boot

Postby greytery » Wed Jan 24, 2018 6:20 am

Not really an artist, I suppose I'm a plumber at heart. So I'm mostly interested in the results from, and management of, network rendering.
Have not seen many/any references for this on new Lux - but I suppose you've been concentrating on 'Core'.
Will there be much change here?? Will be great to find out ......

My cluster farm is a mix of i7, i5, Ryzen 1700, with/without mid-range NVidia GPUs, 8-16 GB RAM. Like a family of kids without a single father.
I run with Windows 10 as Gru the master and 9.5 Minions on Mint 18.3 (Mintions?)
The .5 is a Mint VM in Virtualbox.
Keeps me warm on cold winter days/evenings when it's pumping out >1Kw of heat.

Windows because I play with Rea£ity/£uxus. Another reason to try the new Lux. Here's hoping that they still work.
Like many, I've tried, really, really tried Blender but - Oi, that GUI!!!

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Re: A Project re-boot

Postby Wig42 » Wed Jan 24, 2018 11:40 am

Can't wait for the new site, and new builds.
I'm very interested in becoming involved as an artist, or tester or both.
I am in using Windows 7 x64.

Thanks, Wig
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Re: A Project re-boot

Postby chafouin » Wed Jan 24, 2018 12:15 pm

I'm interested in testing it :)
I'm a lighting artist in the game industry, I like rendering tech and love to try everything that is out there. I mainly use Cycles for my hobby projects, but occasionally experiment with Renderman, Redshift, Radeon ProRender, Unreal...
Windows 10, i7 3930k, GTX Titan X Maxwell.
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Re: A Project re-boot

Postby tmatzak » Thu Jan 25, 2018 3:43 am

I am also interested in testing it!
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Re: A Project re-boot

Postby tokiop » Thu Jan 25, 2018 1:21 pm

Great to hear, and very nice diffraction render Dade ! :D

Thanks to all involved !
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Joined: Sat Jan 23, 2010 6:45 pm

Re: A Project re-boot

Postby creonnoir » Fri Jan 26, 2018 9:10 pm

I'm interested in testing as well. 3 8-core amd boxes, one intel 7700 laptop, with a mix of nvidia cards to test on.
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Re: A Project re-boot

Postby patrickwalker » Sat Jan 27, 2018 7:56 pm

Not sure if my earlier post went through. CP is saying that is hasn't'.

I could help test as well. macOS and Ubuntu. My iMac is Intel CPU and AMD graphics (M380). My two other boxes are AMD. One is a Ryzen 7 and the other is an FX8350. By the time testing is ready to go, the Ryzen 7 will have a Radeon WX7100 while the FX8350 gets an older RX460.
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Re: A Project re-boot

Postby debris » Sun Jan 28, 2018 12:52 pm

Hey guys, this sounds awesome. I'd like to give it a try or two, too.
I have an older Linux Mint system (2* Xeons + GTX780 3GB) and several brand new intel workstations and a threadripper workstation all equipped with GTX 1080Ti.

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