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Lord Crc wrote:Just so I get this straight, for the "all" type strategies, you now construct multiple light paths, and connect them all to the eye path?
J the Ninja wrote:Quick question about light strategies I don't quite get: how is allpowerimp different from powerimp and all? As I understand it, "all" starts a path from all lamps, and powerimp chooses a lamp by its power and importance. How exactly do you combine that? Do all lamps start at least one and the brighter/more important ones start several?

jeanphi wrote:Lord Crc wrote:Just so I get this straight, for the "all" type strategies, you now construct multiple light paths, and connect them all to the eye path?
Exactly, multiple light paths for a single eye path. When we'll have neighborhood connections, this is going to rock.J the Ninja wrote:Quick question about light strategies I don't quite get: how is allpowerimp different from powerimp and all? As I understand it, "all" starts a path from all lamps, and powerimp chooses a lamp by its power and importance. How exactly do you combine that? Do all lamps start at least one and the brighter/more important ones start several?
That's almost it, if you have n lights, allpowerimp will sample lights n times according to the importance. So you'll have n samples but some lights might not be sampled while others might be sampled several times.
Jeanphi



jeanphi wrote:Hi,
Yes, along the lines of the shadowraycount parameter. That is not currently possible but should be quite straightforward to add.
Jeanphi

J the Ninja wrote:Speaking of shadowraycount, is that still alive? You mentioned in the first post it might not work after these changes?

jeanphi wrote:Next step: have hybrid bidir work with all light sampling strategies and have other integrators work with light sampling strategies.

jeanphi wrote:The rationale is the following:
1- it would allow to reuse a lot of proven code from the standard version, most notably the MIS weighting, which I think will be flawed if you don't store more data
jeanphi wrote: 2- why not?
jeanphi wrote: 3- if 2 is done you could have to trace: paths continued from previous steps (both direct lighting and eye/light paths connections going through passthrough materials), direct lighting connections for the current eye vertex, eye/light paths connections for the new vertices, with the light sampling schemes, direct lighting connections can grow quite high, and you can have several light paths in flight at once

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