Adding light sources?

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Adding light sources?

Postby lubbe75 » Thu Nov 04, 2010 5:39 am

Is there a way to add light sources in current version (other than the sun), or does that have to be done manually by editing the files?
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Re: Adding light sources?

Postby lfrisken » Tue Nov 09, 2010 6:37 am

Hi Lubbe,
yes you can do this fairly easily manually, which means... It should be pretty easy for me to make it in sketchup... but I have an exam tomorrow and one the day after, so I don't have time atm :D :roll:
But yes my plan is to add in lights soon. I'm actually going to do some arch-vis work during the holidays when I finish school, so I would like to get su2lux up to some kind of standard. So rest assured this little tool won't be abandoned any-time soon :)
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Re: Adding light sources?

Postby AlexDS » Mon Apr 04, 2011 3:44 pm

what is happening with su2lux now ? do we have some light objects?
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Re: Adding light sources?

Postby jeanphi » Mon Apr 04, 2011 3:55 pm

Hi,

Unfortunately I've not seen activity on the SU2Lux exporter for a long time...

Jeanphi
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Re: Adding light sources?

Postby AlexDS » Mon Apr 04, 2011 4:07 pm

jeanphi wrote:Hi,

Unfortunately I've not seen activity on the SU2Lux exporter for a long time...

Jeanphi


al least there will be a blender 2.6 version god enough for doing stuff :D
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Re: Adding light sources?

Postby soapquartz » Fri Jul 08, 2011 10:39 pm

Hi all,

Any chance light objects have been created? I tried to experiment with Render[in] http://www.renderin.com/ but no such luck of it working. :lol: It was worth a shot. But something similar would be nice. Just create an object, turn object in to a group and then turn it into a light source.

Any thoughts?
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Re: Adding light sources?

Postby nghminh81 » Mon Apr 23, 2012 9:55 pm

I dont know much (very little) about RUBY but want to have the function that you want so I start to tweak the current exporter myself. So attachment is my fixed one.

How:
if you want to manage multiple light sources not only sky and sun, please change material type to LIGHT. I added LIGHT GROUP field (to seperate light source by material) in LIGHT properties. You have to put a number (NOT TEXT, sorry for my bad RUBY).
So when you render you will have LIGHT material separated with name like 1,2 or 3...

Goodluck,
Attachments
su2lux with multi lights.zip
(110.09 KiB) Downloaded 153 times
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