SLG v2.0devel5

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SLG v2.0devel5

Postby Dade » Sun Apr 22, 2012 2:25 pm

SLG has recently been included in LuxRender v1.0RC1 however it may be useful to have a dedicated archive including demo scenes like in old SLG release. The following zip files are just that, they included the same executables of LuxRender v1.0RC1 release plus demo scenes.

SLG (SmallLuxGPU) v2.0devel5
Linux 64bit: http://www.luxrender.net/release/slg/de ... devel5.zip
Windows 32bit: http://www.luxrender.net/release/slg/de ... devel5.zip (NOTE: there is a typo in SLG window title, it says to be v2.0devel4 but it is v2.0devel5)
Windows 64bit: http://www.luxrender.net/release/slg/de ... devel5.zip (NOTE: there is a typo in SLG window title, it says to be v2.0devel4 but it is v2.0devel5)
MacOS binaries bundled with LuxRender v1.0: http://www.luxrender.net/en_GB/standalone

Blender 2.6+ exporter is included in the archives however you may want to download the very latest version for newer Blender releases from: http://src.luxrender.net/luxrays/raw-fi ... lluxgpu.py
3DS Max exporter: viewtopic.php?f=33&t=5886&start=0
Sketchup exporter: viewtopic.php?f=34&t=3691
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Re: SLG v2.0devel5

Postby KyungSoo » Sun Apr 22, 2012 5:56 pm

Dade wrote:SLG has recently been included in LuxRender v1.0RC1

Really nice news. :)
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Re: SLG v2.0devel5

Postby LadeHeria » Thu Apr 26, 2012 4:05 am

And what news in this new release of SLG ?


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Re: SLG v2.0devel5

Postby Dade » Thu Apr 26, 2012 4:08 am

LadeHeria wrote:And what news in this new release of SLG ?


For what I recall: few bug fixes (i.e memory leaks, etc.) and alpha channel support.
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Re: SLG v2.0devel5

Postby jensverwiebe » Thu Apr 26, 2012 8:46 am

OSX builds and exporter are indeed bundled to Lux 1.0 RC1 + available in the ftp area, no need for further packaging i guess.

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Re: SLG v2.0devel5

Postby MCMXC » Thu Apr 26, 2012 9:23 am

viewtopic.php?f=12&t=8139&start=50

...is really version 5 or still 4? I don't understand very well... :shock:
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Re: SLG v2.0devel5

Postby jensverwiebe » Thu Apr 26, 2012 9:44 am

MCMXC wrote:http://www.luxrender.net/forum/viewtopic.php?f=12&t=8139&start=50

...is really version 5 or still 4? I don't understand very well... :shock:


slg_version.jpg


..thats how it should look like ;)

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Re: SLG v2.0devel5

Postby Dade » Thu Apr 26, 2012 10:17 am

MCMXC wrote:http://www.luxrender.net/forum/viewtopic.php?f=12&t=8139&start=50

...is really version 5 or still 4? I don't understand very well... :shock:


I'm afraid the Windows version is a 4, no problem for Linux/Mac versions.
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Re: SLG v2.0devel5

Postby Chiaroscuro » Fri Apr 27, 2012 12:48 am

Good idea to have a new sticky with updated download links. Dade, could you update your first post for Blender exporter: with a link to the repository for the latest SLGBP? since it does look like Blender 2.63 with bmesh will be official soon. Thanks.
http://src.luxrender.net/luxrays/raw-fi ... lluxgpu.py
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Re: SLG v2.0devel5

Postby MCMXC » Fri Apr 27, 2012 4:50 pm

Dade wrote:
MCMXC wrote:http://www.luxrender.net/forum/viewtopic.php?f=12&t=8139&start=50

...is really version 5 or still 4? I don't understand very well... :shock:


I'm afraid the Windows version is a 4, no problem for Linux/Mac versions.


Ok, thanks:(
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