I was inspired by Tom's work on the new cloth material, so I thought I'd make a new build so y'all can play with it. Keep in mind it's still under development so may be rough around the edges.
Dade has also done some fixing on the noise-aware code.
Update: keeping it fresh! Jeanphi made some fixes to cloth material which should reduce the most nasty fireflies, if you still get fireflies it should be "normal" fireflies due to the current sub-optimal sampling of the cloth material. I also added a fix for the --fixedseed flag, should work now with GUI, queues etc.
These builds contain LuxRender, LuxConsole, LuxMerger, SLG2 (OpenCL only), LuxBlend25 and Pylux for Blender 2.6x, and LuxBlend for Blender 2.49.
The NoOpenCL builds does not require any OpenCL driver or capabilities, but also does not use the GPU for the "hybrid" renderer.
LuxRender_CVS_20121021_64bit_OpenCL.exe
LuxRender_CVS_20121021_64bit_NoOpenCL.exe
LuxRender_CVS_20121021_32bit_SSE2_OpenCL.exe
LuxRender_CVS_20121021_32bit_SSE2_NoOpenCL.exe
LuxRender_CVS_20121021_32bit_SSE1_NoOpenCL.exe
Built with Visual Studio 2008 SP1 + Windows 7 SDK on Win 7 64bit, using AMD APP SDK 2.5 (formerly ATI Stream SDK).
Changelog:
- Code: Select all
25 hours ago Asbjørn Heid Disable random mode (fixed seed) for each scene file.
33 hours ago Asbjørn Heid Fix compilation of device_streambuf on OSX.
45 hours ago Asbjørn Heid Added infrastructure for synchronous IO with timeouts.
46 hours ago Asbjørn Heid Fix compilation of cloth on Windows.
46 hours ago Jean-Philippe Grimaldi Fix a silly typo in the von Mises distribution used by the cloth model.
2 days ago Jean-Philippe Grimaldi Merge
2 days ago Jean-Philippe Grimaldi A few tweaks to the new cloth material:
2 days ago Tom Bech Cloth: use default BxDF SampleF, increase samples to increase accuracy of specular normalization estimation
3 days ago Tom Bech Fix silly bug in yarn destructor
3 days ago Tom Bech Fix typo
4 days ago Jens Verwiebe Fix compile on OSX ( uint -> u_int )
4 days ago Tom Bech Initial commit of new "cloth" material, using a BRDF from "Specular Reflection from Woven Cloth" by Irawan and Marschner, ACM Transactions on Graphics 31:1, Jan. 2012.
4 days ago David Bucciarelli Fixed the indices used to read the noise map with NA-MTL
Hope you enjoy
