Not a whole lot new to report though
If you use Blender 2.5x, be sure to grab a fresh copy of luxblend25 here: https://bitbucket.org/luxrender/luxblend25/get/tip.zip
These builds contain LuxRender, LuxConsole, LuxMerger, Pylux for Python3 (only) and LuxBlend (for 2.49).
The NoOpenCL builds does not require any OpenCL driver or capabilities, but also does not use the GPU for the "hybrid" renderer.
LuxRender_CVS_20111024_64bit_OpenCL.exe
LuxRender_CVS_20111024_64bit_NoOpenCL.exe
LuxRender_CVS_20111024_32bit_SSE2_OpenCL.exe
LuxRender_CVS_20111024_32bit_SSE2_NoOpenCL.exe
LuxRender_CVS_20111024_32bit_SSE1_NoOpenCL.exe
Built with Visual Studio 2008 SP1 + Windows 7 SDK on Win 7 64bit, using AMD APP SDK 2.4 (formerly ATI Stream SDK).
Changelog:
- Code: Select all
47 hours ago David Washington changed a shortcut and fixed a typo in the view menu.
2 days ago Jason Clarke Attempt to fix Layered build, suggested by LordCrc. This works on OS X, please test on other platforms
3 days ago Patrick Johnston Merge
3 days ago Patrick Johnston Fixed random seed error on non-windows builds
3 days ago Jason Clarke Add a bunch of OS X compile files and Finder items to hgignore
3 days ago Patrick Johnston tried again to add layeredbsdf / mat
3 days ago Patrick Johnston added layeredbsdf/mat to cmake
4 days ago paco Added new LayeredBSDF and material
4 days ago paco Renamed current LayeredBSDF to FresnelBlendBSDF
5 days ago neo2068 Fix loop function in render queue
6 days ago Asbjørn Heid Fixed a nasty typo in LayeredBSDF.
