Queue the music: http://www.youtube.com/watch?v=ujH--oYtziA&fmt=18
Eventhough we've been through some hard times recently with Radiance suddenly leaving the project, the LuxRender Team is pleased to announce the sixth release candidate for the upcoming v0.6 release.
As before we've prepared a set of archives containing everything packaged. (luxrender/luxconsole/dll's/luxblend and a newcomer: luxmerger)
We'd like to ask all community members to give us a hand to test and identify problems with this release,
even if they are things already reported.
RC6 ought to be the last RC, really this time.
Please download the relevant archives for your platform here.
Changes since RC5:
- fix for the longstanding memory eating bug (this can incur a severe performance penalty on computers with lots of cores when using light groups compared to the same scene without light groups, we'd be really interested to hear about it)
- preview rendering fix and ability to read a scene from standard input
- port PBRT 1.4 fixes to LuxRender
- brand new luxmerger tool to merge flm files, this should be most usefull for distributing renders without using the built-in capabilities (this is still alpha quality, let us know of any issue you might find)
- lots of bugs and memory leaks fixes
NOTE: The Luxblend v0.6RC6 exporter for Blender is included in the archives available from the download page.
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Source Code
People who want to download the source code can download the v06RC6 tag files of our new HG source code repository here:
http://src.luxrender.net/lux/file/52b36551c296
And luxblend: http://src.luxrender.net/luxblend/file/fb65c6d5d129
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Good luck!,
Jeanphi
Hg Log since v0.6 RC5:
- Code: Select all
10 hours ago Jean-Philippe Grimaldi Added tag v06RC6 for changeset 52b36551c296
10 hours ago Jean-Philippe Grimaldi Network rendering fixes. v06RC6
22 hours ago Jean-Philippe Grimaldi Added tag v06RC6 for changeset f5aeb4e915b0
41 hours ago Asbjørn Heid Fixed line-endings in luxmerger.cpp
41 hours ago Asbjørn Heid Initial check-in of luxmerge tool.
41 hours ago Asbjørn Heid Fixed segfault bug in FlexImageFilm::CreateFilmFromFLM.
45 hours ago jensverwiebe Fix unintended BitmapLabel to Bitmap ( OSX only )
45 hours ago jensverwiebe Starts now with first 3 LG expanded only, following collapsed, better overwiev and workaround for sluggish scrollbar trigger
46 hours ago Tom Bech Slight cleanup
46 hours ago Asbjørn Heid Replaced sprintf with snprintf.
3 days ago Jean-Philippe Grimaldi Merge heads.
3 days ago Jean-Philippe Grimaldi Backed out changeset 09d5c094a334
3 days ago Jean-Philippe Grimaldi Improve validation message when open a file when another one is rendering.
5 days ago Jean-Philippe Grimaldi Remove some old cruft from the contributions system.
7 days ago Jean-Philippe Grimaldi Revert yet again the new contribution stuff.
7 days ago Jean-Philippe Grimaldi Merge heads.
7 days ago Jean-Philippe Grimaldi Revert contribution pool to the new memory limiting scheme.
7 days ago Jean-Philippe Grimaldi Backed out changeset a2134df55212
8 days ago Jean-Philippe Grimaldi Remove old contribution.cpp file from CMakeLists.txt
8 days ago Jean-Philippe Grimaldi Update versions to v0.6RC6
8 days ago Jean-Philippe Grimaldi Revert to the old contribution pool scheme (without memory limiting).
8 days ago Jean-Philippe Grimaldi Split contributions according to their destination buffer.
9 days ago Jean-Philippe Grimaldi Additional fix for bloom and glare.
9 days ago Jean-Philippe Grimaldi Missing return for the passthrough materials fix.
9 days ago tom Revert erroneous commit
10 days ago tom Fix crash in bloom by setting uninitialized m_bloomImage variable
11 days ago Jean-Philippe Grimaldi Prevent infinite loops with passthrough materials.
12 days ago Jean-Philippe Grimaldi Merge with upstream.
12 days ago Jean-Philippe Grimaldi Change SWCSpectrum::y to Y and filter to Filter for consistency.
12 days ago Jean-Philippe Grimaldi Change SPD::y() to SPD::Y() for consistency and make it const along with ToXYZ.
12 days ago Asbjørn Heid Removed debugging code pluss small cleanup.
12 days ago Jean-Philippe Grimaldi Merge with upstream.
12 days ago Jean-Philippe Grimaldi Fix specular transmission as per PBRT 1.04
12 days ago Jean-Philippe Grimaldi Fix orthographic camera lens position as per PBRT 1.04
12 days ago Jean-Philippe Grimaldi Make anisotropic microfacet distribution correctly degrade to Blinn distribution as per PBRT 1.04 (the fix is different though and PBRT 1.04 might still be slightly broken).
13 days ago Jean-Philippe Grimaldi Huge cleanup to Color usage:
2 weeks ago Jean-Philippe Grimaldi Various cleanups:
2 weeks ago Asbjørn Heid Made MemoryArena 64bit safe and made alignment not depend directly on LUX_USE_SSE.
2 weeks ago Jean-Philippe Grimaldi Fix wrong protoypes causing bad Pdf computations for spot, sun and sky.
2 weeks ago Jean-Philippe Grimaldi Reinstate API cleanups.
2 weeks ago jensverwiebe accidently changed malloc for free_bsd, reverted
2 weeks ago jensverwiebe revert changes to lux-api, due it prevented loading a second lxs (init() not called before'statistics')
3 weeks ago Jean-Philippe Grimaldi Fix one of the ugliest bugs ever. Thanks LordCrc for spotting this nasty one...
3 weeks ago Asbjørn Heid Updated copyright notice in carpaint.cpp
3 weeks ago Asbjørn Heid Updated copyright notice for 2009.
3 weeks ago Asbjørn Heid Added new fast_mutex class for shortlived locks. Drop-in replacement for boost::mutex.
3 weeks ago Jean-Philippe Grimaldi Better cleanup at the end of rendering (fixes luxconsole).
3 weeks ago Jean-Philippe Grimaldi Cleanups to film and fix for flm loading with haltspp>0.
3 weeks ago Jean-Philippe Grimaldi Support more SOPRA files.
3 weeks ago Jean-Philippe Grimaldi Improve specular transmission and make it more similar to specular reflection.
3 weeks ago Jean-Philippe Grimaldi Add new methods to fresnel terms to get the mean index of refraction.
3 weeks ago Jean-Philippe Grimaldi Improve a constructor for SWCSpectrum.
3 weeks ago Jean-Philippe Grimaldi Cleanups to lux.h
3 weeks ago Jean-Philippe Grimaldi Merge heads
3 weeks ago Asbjørn Heid Another attempt at solving the contribution buffer threading issue.
3 weeks ago Jean-Philippe Grimaldi New try at contribution buffers limiting.
3 weeks ago Jean-Philippe Grimaldi Missing include in sun.h
3 weeks ago Jean-Philippe Grimaldi Relax a bit the memory limit of contribution buffers.
3 weeks ago Jean-Philippe Grimaldi More memleak fixes.
3 weeks ago Jean-Philippe Grimaldi Fix stdin input.
3 weeks ago Jean-Philippe Grimaldi Don't try to join an already deleted thread.
3 weeks ago Jean-Philippe Grimaldi Fix a subtle bug in dispersive glass.
3 weeks ago Jean-Philippe Grimaldi Merge heads.
3 weeks ago jensverwiebe outcomment defines for OSX that breaks compile or unneeded
4 weeks ago jensverwiebe OSX-compiling now with boost 1.39
4 weeks ago Asbjørn Heid Enabled GUI to accept scene data from stdin instead of from file.
4 weeks ago Jean-Philippe Grimaldi Missing contribution.cpp
4 weeks ago Jean-Philippe Grimaldi Merge with upstream.
4 weeks ago Jean-Philippe Grimaldi Slight optimization to metropolis sampler.
4 weeks ago Jean-Philippe Grimaldi Wait for free buffers if splatting is ongoing.
4 weeks ago dougal2 Merge from server
4 weeks ago dougal2 Small improvements to API useage safety
4 weeks ago Asbjørn Heid Rewritten a part of the logo texture uploading code which caused a crash when using Microsoft's software OpenGL.
