So the big thing since RC1 is the introduction of slave caching of external files. This is a somewhat intrusive change so will require a lot of testing. Please post any feedback in the linked thread.
Other changes since RC1:
- Jeanphi has continued his work reorganizing the bidirectional integrator, fixing a lot of issues.
- Dade added initial Multiple Importance Sampling to hybrid bidir, hopefully it should reduce fireflies when using glossy materials.
- Omniflux has continued to refine the new rendering statistics, adding a windowed average and other fixes.
- Dade added a "none" scattering volume integrator for scenes with no volumetric effects, it's up to 40% faster than using the "single" scattering integrator with a transparent medium.
- Jeanphi fixed the environment camera.
- Another, hopefully definitive, fix for slave reconnection logic.
- Bug fixes
edit: Managed to forget including the "none" volume integrator. Note to kids: don't make weekly builds while having your gf over, it just doesn't mix...
These builds contain LuxRender, LuxConsole, LuxMerger, SLG2 (OpenCL only), LuxBlend25 and Pylux for Blender 2.6x, and LuxBlend for Blender 2.49.
The NoOpenCL builds does not require any OpenCL driver or capabilities, but also does not use the GPU for the "hybrid" renderer.
LuxRender_CVS_20120513_64bit_OpenCL.exe
LuxRender_CVS_20120513_64bit_NoOpenCL.exe
LuxRender_CVS_20120513_32bit_SSE2_OpenCL.exe
LuxRender_CVS_20120513_32bit_SSE2_NoOpenCL.exe
LuxRender_CVS_20120513_32bit_SSE1_NoOpenCL.exe
Built with Visual Studio 2008 SP1 + Windows 7 SDK on Win 7 64bit, using AMD APP SDK 2.5 (formerly ATI Stream SDK).
Changelog:
- Code: Select all
16 hours ago Asbjørn Heid Reintroduce changes from cb3265a7cf69 in renderfarm.cpp due to bad merge.
17 hours ago Asbjørn Heid Changed how external files are transmitted to slaves, see issue #614.
21 hours ago Asbjørn Heid Added missing file to previous reconnect fix.
22 hours ago Asbjørn Heid Added tiger hash function.
22 hours ago Asbjørn Heid Better fix for slave reconnection logic.
44 hours ago David Bucciarelli Hybrid BiDir: first working MIS between path tracing and direct light (and fixed a couple of bugs)
2 days ago Jens Verwiebe Widen linear exposure presets more for extreme "nightshots" and adapt esimating accordingly
2 days ago Jean-Philippe Grimaldi Merge.
2 days ago Jean-Philippe Grimaldi Fix environment camera for all but standard bidir integrators.
2 days ago Omni Flux Shorten displayed statistics string
2 days ago Jean-Philippe Grimaldi Fix bidir importance issue.
3 days ago Jens Verwiebe Add by request exposures: 2, 3, 5,10 to linear tonemapper
3 days ago Jean-Philippe Grimaldi Fix a bug in Distribution1D::SampleDiscrete and slightly speed it up.
4 days ago Omni Flux Standardize the current time in statistic window updates
9 days ago David Bucciarelli Additional work on hybrid bidir MIS
10 days ago Asbjørn Heid Fixed "fresnelname" calling FresnelPreset constructor, see issue 1227.
11 days ago David Bucciarelli Introduced NoneScattering volume integretor (can be up to 40% faster than SingleScattering while producing the same output)
11 days ago David Bucciarelli Initial work for MIS in Hybrid BiDir
12 days ago David Bucciarelli Hybrid BiDir now uses roussian roulette parameters instead of static (and started work for MIS support)
2 weeks ago Jens Verwiebe Finetuning to stats margins and sizings
2 weeks ago David Bucciarelli A small optimization in the rays copying code for LuxRays in hybrid bidir (requires latest LuxRays)
2 weeks ago David Bucciarelli Another small optimization in the amount of memory used by hybrid bidir
2 weeks ago David Bucciarelli A small optimization in the amount of memory used by hybrid bidir
2 weeks ago David Bucciarelli Removed unused code form hybrid bidir
2 weeks ago Omni Flux Increase samples in statistics window to 600.
2 weeks ago Omni Flux Display windowed total samples per second.
2 weeks ago Omni Flux Fix network samples per second statistic by tracking samples per second per
2 weeks ago David Bucciarelli New hybrid bidir weight code now correctly handles pass-through specular transmissions (i.e. null material, architectural glass, etc.)
3 weeks ago David Bucciarelli Large re-work of hybrid bidir weight code in order to fix the rendering of specular surfaces
3 weeks ago Omni Flux Fix for Visual Studio Win32 build.
3 weeks ago Jean-Philippe Grimaldi Hopefully definitive fix for new bidir code.
3 weeks ago Jean-Philippe Grimaldi Added tag v10RC1 for changeset 0488d0d3ad0a
3 weeks ago Jean-Philippe Grimaldi Another forgotten fix.
3 weeks ago Jean-Philippe Grimaldi Forgotten fix in previous commit.
3 weeks ago Jean-Philippe Grimaldi New attempt at bidirectional integrator reordering to prepare new sampling code.
3 weeks ago Omni Flux Add a first order filter to samples per second statistic to smooth the values
Hope you enjoy
