LuXSI 1.0 has been released!!
Following the line of the latest version, we used the same numbering used by LuxRender.
This release does not have too many changes, but very relevant.
You can download LuXSI with LuxRender (great job with the installer, guys!)
The exporter can also download from this thread. As always, with the latest developments and tests.
If someone is willing to compile x64 versions, I will be pleased to provide you with all the means at my disposal.
Thank you very much.
Changelog:
- Updated syntax to LuxRender 1.0
Scenes created with earlier versions may not work properly with this version.
- Revised the code for 'area light'
The 'area light' is now controlled with the global panel, except 'scale' which uses the object's interface 'light'.
- Started support particles
Supports 'pointclouds', exporting the LuxRender 'sphere' primitive for each particle.
Currently missing support for animation, so exports only frame by frame.
- Redesigned user interface.
New distribution options, preparing the interface to support animation and particles.
The 'Path to LuxRender' option should only specify the folder where the LuxRender binary is located, not the ".exe" itself.
- Added new panel "About."
