just in case someone is interested in yet-another-little-raytracing-project: I'm writing an own little ray/pathtracer I call "SimpleTracer".
It sure will never ever get into competition with LuxRender
It's just a project that's main purpose is to increase my experience and knowledge about the internal processes of a pathtracer.
Since I know Lux I have admired the people who have created it and still work on it - my best regards to you!
So here's the link to the readme with some screenshots: https://github.com/Theverat/SimpleTracer#readme
Just scroll up to see the code, or klick here
It is written in C++ and the GUI is created with Qt, so it's fully platform independent (in fact, I'm mostly coding on Linux while Schwenk is using Windows - and it works great).
Thanks for reading this
regards
Simon