hi,
my problem is this: if i want to put my model in any kind of background and make it as if its really there, i usually use a plane that i set to only shadow
+ztransp+ alpha channel to 0.5 - my object can project a shadow on this plane with out seeing the plane, only the shadow - that way my object seems to be as part of the background. i know how to render it in blender but how can i get the same result using luxrender
(i only need to know how to get this effect - i use premultiplyalpha to get a transparent background so i can paste my object in the background using photoshop - but i also want to be able to paste it with the correct shadow - and only shadow without a plane).
tnx
