Light polarization in LuxRender?

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Light polarization in LuxRender?

Postby ylchan » Thu Dec 07, 2017 2:28 am

(Hello I am new here, so my apology if my question has obvious answer.)
May I know if light polarization is implemented in LuxRender? Is there some setting to enable it?

When light pass the air/glass interface, will the reflected/refracted light become polarized?
Can I define objects like polarizer (as in photography) in the scene?

Thank you.
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Re: Light polarization in LuxRender?

Postby B.Y.O.B. » Thu Dec 07, 2017 4:58 am

No, this feature is not supported.
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