## Chess (A Slow Day WIP)

Post your tests, experiments and unfinished renderings here.

Moderator: coordinators

### Re: Chess (A Slow Day WIP)

Looks good!
In the LXS files there isn't any noticeable difference. The problem was that the golden bar wasn't visible because I modified the chessboard model and moved it a bit higher, and forgot to move the bar, too.

giuliojiang

Posts: 403
Joined: Tue Jun 14, 2011 5:30 am
Location: Rome, Italy

### Re: Chess (A Slow Day WIP)

Again, I need help rendering https://skydrive.live.com/redir?resid=DB396504EF066AB!682
There isn't much time left and I'm also testing the night-time version.
Last edited by giuliojiang on Sat May 26, 2012 6:48 am, edited 1 time in total.

giuliojiang

Posts: 403
Joined: Tue Jun 14, 2011 5:30 am
Location: Rome, Italy

### Re: Chess (A Slow Day WIP) (Help me render!)

Hey.

I have edited a few parameters on your scene before rendering.

Particularly these ones:
Code: Select all
   "integer writeinterval" [180]   "integer flmwriteinterval" [250]   "integer haltspp" [500]

To these:
Code: Select all
   "integer writeinterval" [900]   "integer flmwriteinterval" [900]   "integer haltspp" [0]

I am currently cooking it on two nodes in the lab. You can check the state of things here anytime you wish:

node 1- http://cg.iit.bme.hu/~zsolnai/render/ch ... .00001.flm
http://cg.iit.bme.hu/~zsolnai/render/ch ... .00001.png

node 2 - http://cg.iit.bme.hu/~zsolnai/render/ch ... .00001.flm
http://cg.iit.bme.hu/~zsolnai/render/ch ... .00001.png

The film and the result image will be updated every 15 minutes.
Last edited by zsolnai on Fri May 25, 2012 11:25 am, edited 2 times in total.
zsolnai

Posts: 256
Joined: Sun May 22, 2011 6:17 pm

### Re: Chess (A Slow Day WIP) (Help me render!)

zsolnai wrote:Hey.

I have edited a few parameters on your scene before rendering.

Particularly these ones:
Code: Select all
   "integer writeinterval" [180]   "integer flmwriteinterval" [250]   "integer haltspp" [500]

To these:
Code: Select all
   "integer writeinterval" [900]   "integer flmwriteinterval" [900]   "integer haltspp" [0]

I am currently cooking it on two nodes in the lab. You can check the state of things here anytime you wish (one directory for a node):
http://cg.iit.bme.hu/~zsolnai/render/

The film and the result image will be updated every 15 minutes. It just started, so no preview image yet.

thank you very very much! I really needed it!

giuliojiang

Posts: 403
Joined: Tue Jun 14, 2011 5:30 am
Location: Rome, Italy

### Re: Chess (A Slow Day WIP) (Help me render!)

Update: the first rendered images are available, I have put links to them in the previous post. Feel free to merge the two films together to obtain better results.
zsolnai

Posts: 256
Joined: Sun May 22, 2011 6:17 pm

### Re: Chess (A Slow Day WIP) (Help me render!)

The latest merged version. I have marked two places with rectangles. Are you sure in these?
Attachments
zsolnai

Posts: 256
Joined: Sun May 22, 2011 6:17 pm

### Re: Chess (A Slow Day WIP) (Help me render!)

Rendered it out to 1.5kS/p, here's the .flm: http://www.mediafire.com/?2u2anh0chd2wz0v

Has's fun, oωo. (Man, my face looks weird in this font..)
Nofew

Posts: 56
Joined: Sat Jan 21, 2012 9:20 pm

### Re: Chess (A Slow Day WIP) (Help me render!)

zsolnai wrote:The latest merged version. I have marked two places with rectangles. Are you sure in these?

thank you.
You're right about that. I don't like the borders a lot. Today I'll edit that part.
You can stop your servers, if you haven't yet, but keep the flm files as i haven't downloaded them yet.

Nofew wrote:Rendered it out to 1.5kS/p, here's the .flm: http://www.mediafire.com/?2u2anh0chd2wz0v

Has's fun, oωo. (Man, my face looks weird in this font..)

will you be so kind to continue helping me when I will upload new versions of the scene?

giuliojiang

Posts: 403
Joined: Tue Jun 14, 2011 5:30 am
Location: Rome, Italy

### Re: Chess (A Slow Day WIP)

Merged and tonemapped

3.6 KS/p

giuliojiang

Posts: 403
Joined: Tue Jun 14, 2011 5:30 am
Location: Rome, Italy

### Re: Chess (A Slow Day WIP) (Help me render!)

giuliojiang wrote:
zsolnai wrote:The latest merged version. I have marked two places with rectangles. Are you sure in these?

thank you.
You're right about that. I don't like the borders a lot. Today I'll edit that part.
You can stop your servers, if you haven't yet, but keep the flm files as i haven't downloaded them yet.

will you be so kind to continue helping me when I will upload new versions of the scene?

Sure. I have just stopped them, the latest films are chessday1_old.flm and chessday2_old.flm (around 1.3k s/p each):
http://cg.iit.bme.hu/~zsolnai/render/

If you have a newer version of the scene, just post it here again. If you have done only minor changes, you may also try rendering it in a lower resolution as a fast preview version.
zsolnai

Posts: 256
Joined: Sun May 22, 2011 6:17 pm

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