Follow some (simple) example of objects rendered with Luxrender:




(by clicking on the images, you should be able to access high-res version)
The exporter template is available here (http://davibu.interfree.it/structuresyn ... ertemplate) however it is not very user-friendly at the moment (it requires some hand-editing of the .lxs scene in order to fix the camera and light placement and the latest SS version available from CVS).
I'm working on an exporter for Blender in order to be able to easy handling exported objects (it is really a pit but the Blender's VRML importer is totally broken and I have to find another way to import StructureSynth objects).



