B.Y.O.B. wrote:I don't know if this is worth the effort... some people are simply lazy about proper research and at the same time think they know everything and teach everyone about it.
I think the people who can get the most out of Lux, create beautiful art with it, are usually so open-minded and careful that the do not belong to those riots..
This is reverse logic. A comparison table, or any information tool, is designed to provide information to people before
they become familiar with a program. If we don't educate people then we can't complain that the public at large doesn't know about Lux. People make their opinion based on what they know and they get to know something if there is information about that something.
Lack of proper, user-friendly documentation is the most prominent problem of almost all OSS projects. That is why so many fail and why so many people don't know about better OSS alternatives to commercial programs.
Think about it. Why commercial programs flourish? Because of communication. It's all about informing the public. Some times the information is deceiving and that's why people use inferior products. Put your favorite beer example here. Seriously, that is why information is so important. It can actually stir the public away from great products. There is no doubt that commercial products invest money in informing the public. There is no doubt that Cycles is getting its own little "PR machine". Look what happened in just a few months of its development. Lot of attention has been diverted from Lux and SLG, which could have been easily integrated in Blender, in favor of Cycles. If we seat here hoping for "open minded people" we could see our beloved rendering engine being eclipsed.
It's a matter of information. If we inform the public then we will get the results.
In another thread here there was a call for suggestions on how to make Lux more popular.
This is how: inform the public.