LuxRender v1.1 release

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Re: LuxRender v1.1 release

Postby reynante » Wed Oct 10, 2012 12:11 am

Hi, team!

Congratulations on this release! This is indeed a milestone in rendering history.

On another note, I'm unable to download the file http://www.luxrender.net/release/luxren ... CL.tar.bz2,
it's leading me to an "Unable to Complete Request" page. :(

Thanks so much!

-Reyn
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Re: LuxRender v1.1 release

Postby J the Ninja » Wed Oct 10, 2012 12:42 am

reynante wrote:Hi, team!

Congratulations on this release! This is indeed a milestone in rendering history.

On another note, I'm unable to download the file http://www.luxrender.net/release/luxren ... CL.tar.bz2,
it's leading me to an "Unable to Complete Request" page. :(

Thanks so much!

-Reyn



See previous page, there was a mixup with the URLs. You can browse the server to the build you need here: http://www.luxrender.net/release/luxrender/1.1/linux/
-Jason Stuff
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Re: LuxRender v1.1 release

Postby reynante » Wed Oct 10, 2012 1:36 am

Thanks so much, Jason. :)

-Reyn
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Re: LuxRender v1.1 release

Postby jeanphi » Wed Oct 10, 2012 1:38 am

Hi,

Sorry for the mix up, the download links for Linux no OpenCL builds are now fixed.

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Re: LuxRender v1.1 release

Postby reynante » Wed Oct 10, 2012 2:43 am

Thanks, Jeanphi. Really appreciate it. :)
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Re: LuxRender v1.1 release

Postby Strat » Wed Oct 10, 2012 7:30 am

Kudos to all you hard working developers for this milestone build
now if I can just feign a stomach ache and leave my desk so I can go home and play with it!
Win 7 64 bit | Intel i7-920 | 12 GB DDR3 1.6GH.z RAM| Lux 1.3, & 1.4
Mac OS 10.12.3/Win 10 64 bit | Intel Xeon 2.26 (x2) | 64 GB DDR3 1.3 GHz RAM | Lux 1.3, 1.4, & 1.5
Win 10 64 bit | Intel i7-6700 HQ | 16 GB DDR4 2.1 GHz. RAM| Lux 1.4
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Re: LuxRender v1.1 release

Postby GuillaumeH » Thu Oct 11, 2012 8:32 am

Hi,

any chance to see OpenCL enabled version for linux 32bits?

thx in advance
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Re: LuxRender v1.1 release

Postby SATtva » Thu Oct 11, 2012 9:25 am

I'm not sure it worth it. Hybrid rendering requires large amounts of addressable RAM which is scarce on 32-bit systems. I had provided 32-bit builds for some time, but ultimately got tired of questions why Lux is crashing when the user tried to run it in Hybrid.
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Re: LuxRender v1.1 release

Postby GuillaumeH » Thu Oct 11, 2012 9:34 am

Ok thx, will upgrade my OS.
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Re: LuxRender v1.1 release

Postby giuliojiang » Sat Oct 20, 2012 11:46 am

That's great!
Incredible work, guys, like always :D
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