ajedros wrote:I apologize for my English.
when will implement GPU rendering LuxRender?
For version 8?
Greetings from Colombia
That is the plan yes - see the GPU subforum here viewforum.php?f=34 for the current experiments
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ajedros wrote:I apologize for my English.
when will implement GPU rendering LuxRender?
For version 8?
Greetings from Colombia

heretic wrote:I just realized that some Magician integrated group based particle support for RC3.
heretic wrote:Just a pitty it happened so silent - but cool!


binarycortex wrote:Does anyone else get a craptonne of "[2010-06-10 07:46:08 Warning: 43] Inconsistent shading normals" messages using 0.7 RC-Whatever?

SATtva wrote:...and currently I don't have much spare time.
heretic wrote:SATtva wrote:...and currently I don't have much spare time.
Its just that this change greatly supports my "style" and reduces quite a significant chunk of additional work for me.
PS: are those instanced? If so, Id try somethign very crazy.
jeanphi wrote:binarycortex wrote:Does anyone else get a craptonne of "[2010-06-10 07:46:08 Warning: 43] Inconsistent shading normals" messages using 0.7 RC-Whatever?
That means some faces of your mesh have vertices with the normal on one side of the face while the remaining vertices have their normal on the other side of the mesh. If such a face is visible it will most probably produce shading artifacts, and if such a face uses volumetrics it will most probably ruin your render.
Jeanphi

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