Forum category for users of the engine.
Moderator: coordinators
-
- (Informal) Competition: LuxMark 3.0 scenes
by Dade » Thu Jun 13, 2013 3:56 am
- 10 Replies
- 280 Views
- Last post by Dade
Wed Jun 19, 2013 4:05 am
-
- Material repository (post your LBM/LXM here)
by binarycortex » Tue Jan 18, 2011 7:10 pm
- 72 Replies
- 12398 Views
- Last post by Meelis
Sun Jun 09, 2013 10:57 am
-
- LuxRender on OSX - starting guide
by jensverwiebe » Fri May 15, 2009 10:48 am
- 27 Replies
- 9337 Views
- Last post by luxmarshall
Wed Dec 05, 2012 4:16 am
-
- A message from BinaryCortex
by binarycortex » Wed Nov 09, 2011 6:28 pm
- 14 Replies
- 1773 Views
- Last post by binarycortex
Thu Jan 05, 2012 7:08 pm
-
- interior test [Distributed Path integrator explained]
by NiZu » Thu Jul 16, 2009 8:56 am
- 110 Replies
- 20898 Views
- Last post by Ukko
Fri Sep 30, 2011 7:32 am
-
- Gummy / Gelatin material
by LightRay » Wed Jun 19, 2013 4:37 pm
- 2 Replies
- 26 Views
- Last post by J the Ninja
Wed Jun 19, 2013 5:21 pm
-
- Interior render, extra wood
by EnzoR » Fri May 31, 2013 12:22 pm
- 5 Replies
- 468 Views
- Last post by spectral fusion
Wed Jun 19, 2013 12:54 pm
-
- Perfume Bottle with Caustics
by tahseen » Sun Mar 24, 2013 1:33 pm
- 11 Replies
- 377 Views
- Last post by tahseen
Wed Jun 19, 2013 9:47 am
-
- LuxVR and luxMark
by Romain35 » Fri Jun 14, 2013 7:22 am
- 14 Replies
- 275 Views
- Last post by Dade
Wed Jun 19, 2013 7:07 am
-
- how do i work with vertex colors?
by alfageme » Wed Jun 19, 2013 3:40 am
- 1 Replies
- 36 Views
- Last post by SATtva
Wed Jun 19, 2013 3:51 am
-
- Xetum Stinson
by tahseen » Sat Jun 15, 2013 8:42 pm
- 4 Replies
- 188 Views
- Last post by Piita
Tue Jun 18, 2013 4:16 pm
-
- Backlit Marble
by gecko » Wed Jun 12, 2013 9:51 pm
- 2 Replies
- 198 Views
- Last post by gecko
Mon Jun 17, 2013 10:40 pm
-
- math is beautiful wip
by wouter215 » Fri Mar 29, 2013 5:38 pm
- 4 Replies
- 414 Views
- Last post by wouter215
Mon Jun 17, 2013 4:09 am
-
- Virtual reality
by Kappa » Wed Jun 12, 2013 8:53 am
- 30 Replies
- 413 Views
- Last post by Kappa
Mon Jun 17, 2013 3:49 am
-
- OS issues after running for awhile
by dpm316 » Thu Jun 13, 2013 1:41 pm
- 11 Replies
- 256 Views
- Last post by dpm316
Sun Jun 16, 2013 7:15 pm
-
- Glare filter with obstacle maps
by SATtva » Sun Jun 16, 2013 6:48 am
- 3 Replies
- 95 Views
- Last post by SATtva
Sun Jun 16, 2013 9:00 am
-
- Wall Material
by tahseen » Sat Jun 15, 2013 11:21 pm
- 8 Replies
- 147 Views
- Last post by SATtva
Sun Jun 16, 2013 8:52 am
-
- Translucent Material - Scene too bright?
by pinkfish » Mon Jun 10, 2013 3:29 am
- 8 Replies
- 167 Views
- Last post by pinkfish
Sun Jun 16, 2013 5:25 am
-
- Lamp Visibility in reflection
by tahseen » Sat Jun 15, 2013 11:13 pm
- 2 Replies
- 67 Views
- Last post by tahseen
Sat Jun 15, 2013 11:29 pm
-
- No Textures
by hartj57 » Fri Jun 14, 2013 8:48 pm
- 4 Replies
- 97 Views
- Last post by hartj57
Sat Jun 15, 2013 11:46 am
-
- House-L
by Asticles » Fri Jun 14, 2013 3:43 am
- 3 Replies
- 225 Views
- Last post by Dade
Sat Jun 15, 2013 10:04 am
-
- Proper way to scale an IBL?
by cwichura » Thu Jun 13, 2013 4:53 pm
- 3 Replies
- 98 Views
- Last post by Rhys
Fri Jun 14, 2013 12:02 am
-
- High res HDRI
by Asticles » Thu Jun 13, 2013 10:09 am
- 2 Replies
- 66 Views
- Last post by Asticles
Thu Jun 13, 2013 10:42 am
-
- Latest builds crashing GPU
by Rhys » Mon Jun 10, 2013 11:39 pm
- 17 Replies
- 266 Views
- Last post by Rhys
Thu Jun 13, 2013 10:15 am
-
- Luxrender vs POV-Ray
by sprocket » Fri May 31, 2013 9:59 pm
- 4 Replies
- 319 Views
- Last post by sprocket
Thu Jun 13, 2013 3:33 am
Return to Board index
Who is online
Users browsing this forum: No registered users and 1 guest