Discussions about LuxRender's materials, and how to make the most of them.
Moderator: coordinators
-
- Problems with using image textures in Luxrender
by th3amaz3mak3r » Mon May 30, 2011 7:58 am
- 4 Replies
- 524 Views
- Last post by BishopN
Wed Jun 01, 2011 9:20 pm
-
- Toon and ink shaders
by th3amaz3mak3r » Wed Jun 01, 2011 8:39 am
- 3 Replies
- 613 Views
- Last post by J the Ninja
Wed Jun 01, 2011 9:55 am
-
- A few questions about glass in Luxrender
by th3amaz3mak3r » Sat May 28, 2011 9:51 am
- 3 Replies
- 344 Views
- Last post by Lord Crc
Sun May 29, 2011 2:27 am
-
- Volumes
by Leon4116 » Fri May 20, 2011 7:10 am
- 14 Replies
- 1015 Views
- Last post by Leon4116
Fri May 20, 2011 1:51 pm
-
- Light transmission and IOR
by Rom1 » Fri May 20, 2011 4:18 am
- 1 Replies
- 261 Views
- Last post by jeanphi
Fri May 20, 2011 4:31 am
-
- Transparent background in LuxRender with a glass object?
by pancreasboy » Thu May 19, 2011 12:06 am
- 4 Replies
- 669 Views
- Last post by SATtva
Fri May 20, 2011 1:16 am
-
- float textures?
by zukazuka » Tue May 17, 2011 4:54 am
- 4 Replies
- 382 Views
- Last post by neo2068
Tue May 17, 2011 5:57 am
-
- Pearl_material tut in 0.8
by abraess » Mon May 16, 2011 9:48 am
- 8 Replies
- 348 Views
- Last post by abraess
Tue May 17, 2011 5:31 am
-
- matte transluscent physics
by ThomasR » Thu May 12, 2011 4:10 am
- 4 Replies
- 353 Views
- Last post by ThomasR
Thu May 12, 2011 9:14 am
-
- Understanding Glossy Parameters
by Ronibfr » Tue May 10, 2011 5:04 pm
- 2 Replies
- 289 Views
- Last post by Ronibfr
Tue May 10, 2011 7:34 pm
-
- Glass2 Liquid Material is Cloudy Gray
by tlehmann1996 » Sun Apr 17, 2011 10:09 pm
- 6 Replies
- 668 Views
- Last post by B.Y.O.B.
Wed May 04, 2011 9:29 am
-
- how the texture work???
by AlexDS » Mon May 02, 2011 6:30 pm
- 6 Replies
- 501 Views
- Last post by AlexDS
Tue May 03, 2011 12:37 am
-
- Glass2 not working properly
by Tansunn » Sat Apr 30, 2011 10:04 pm
- 2 Replies
- 250 Views
- Last post by Tansunn
Sun May 01, 2011 1:33 am
-
- Aluminium composite panels
by maleficmax » Tue Apr 26, 2011 2:55 am
- 18 Replies
- 2079 Views
- Last post by maleficmax
Fri Apr 29, 2011 6:37 am
-
- light going through Glass Material
by BadRacer » Wed Apr 20, 2011 2:47 pm
- 3 Replies
- 440 Views
- Last post by BadRacer
Wed Apr 20, 2011 3:31 pm
-
- FFs? In my UFO? Less improbable than you think!
by nanicoar » Wed Apr 20, 2011 3:47 am
- 7 Replies
- 382 Views
- Last post by nanicoar
Wed Apr 20, 2011 11:23 am
-
- How to mix two materials that use different "Interior"?
by Bao2 » Mon Apr 18, 2011 11:12 am
- 8 Replies
- 580 Views
- Last post by binarycortex
Mon Apr 18, 2011 5:17 pm
-
- my material test thread
by xray » Sun Mar 07, 2010 8:24 am
- 60 Replies
- 5431 Views
- Last post by spooq
Wed Apr 13, 2011 9:30 am
-
- Transparency according measurements
by fanou » Mon Apr 11, 2011 9:57 am
- 3 Replies
- 334 Views
- Last post by fanou
Tue Apr 12, 2011 12:19 am
-
- Antique Streetlight IES files.
by filanwizard » Thu Mar 24, 2011 10:03 pm
- 8 Replies
- 884 Views
- Last post by filanwizard
Sun Apr 03, 2011 12:55 am
-
- Materials Database
by dougal2 » Sun Mar 07, 2010 6:57 am
- 40 Replies
- 7181 Views
- Last post by Snarlygribbly
Wed Mar 30, 2011 8:49 pm
-
- Multiple UV mappings for decals?
by rafal » Sat Mar 26, 2011 8:37 am
- 2 Replies
- 621 Views
- Last post by rafal
Mon Mar 28, 2011 12:50 pm
-
- Rough glass
by Mitsuma » Sat Mar 26, 2011 1:29 pm
- 6 Replies
- 664 Views
- Last post by Mitsuma
Sun Mar 27, 2011 7:49 am
-
- organic
by newsarm2 » Thu Mar 24, 2011 5:15 am
- 7 Replies
- 583 Views
- Last post by pablo
Fri Mar 25, 2011 11:07 am
-
- how to model multiple interfaces for scatter and glass2 mat.
by MaRo » Thu Mar 24, 2011 1:17 pm
- 0 Replies
- 363 Views
- Last post by MaRo
Thu Mar 24, 2011 1:17 pm
Return to Board index
Who is online
Users browsing this forum: No registered users and 2 guests
Forum permissions
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum