The complete source code for LuxRender is available from our Mercurial Repository:

http://src.luxrender.net/lux

The source for the exporters and other parts of the LuxRender project are also in Mercurial, and are listed here:

http://src.luxrender.net/

At times, cloning the repository from our main server may fail due to limited resources. We also have a mirror of the repositories available on bitbucket.org which should be a lot faster and more reliable:

http://bitbucket.org/luxrender

In case you want to compile LuxRender yourself, please check the Building_on_Windows, Building_on_OSX or Building_on_Linux wiki pages.

Community News More...

LuxRender v1.5 released

We are pleased to provide a new release of LuxRender with lots of improvements and exciting new features.

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LuxRender v1.5RC1 released

We are pleased to offer you a new release of LuxRender on our way towards v2.0. Please give it a good testing so that v1.5 final is rock solid.

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LuxRender 1.4 Release

A new stable release of LuxRender is now available with lots of improvements for OpenCL rendering and Blender integration.

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New commercial rendering service

The Pixelplow commercial rendering service now officially supports LuxRender v1.3 and v1.4.

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