LuxMax is the 3ds Max to Luxrender exporter. Its mostly made using maxscript. At the moment despite the fact that is under development and not a finished project, it supports all lighting and render settings, all Luxrender materials/image textures and even most of the blender and Luxrender procedural ones. You can also preview your materials without exporting your scene, use the new Luxrender 0.8 interior and exterior mediums as well as environment hdri lighting, 3ds Max native standard lights and specific Luxrender ones.

Recently LuxMax started also support for SLG in the same exporter pack which though in early development is stable enough to use many of its features.

For more information and download links you can visit the Luxmax development thread on the forum and the wiki LuxMax manual (not all features included yet).

You can grab LuxMax latest release from the repository where all latest changes are commited: http://src.luxrender.net/luxmax/

In order to make LuxMax better we highly encourage you to try it and report your suggestions/issues in the development thread.

Community News More...

LuxRender v1.0RC1 released

At long last we have released a new RC for the next version of LuxRender, and it is really going to be labelled 1.0.

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New competition 'A slow day'

Showcase your talent in our new competition. Get all the details in the forum.

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Material competition winners announced

The entries are available in the gallery, and you can see the voting results in the forum.

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New Materials competition

Our new competition brings the focus on our materials system. Go get the most out of LuxRender and submit your work to our materials database.

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