LuxMax is the 3ds Max to Luxrender exporter. Its mostly made using maxscript. At the moment despite the fact that is under development and not a finished project, it supports all lighting and render settings, all Luxrender materials/image textures and even most of the blender and Luxrender procedural ones. You can also preview your materials without exporting your scene, use the new Luxrender 0.8 interior and exterior mediums as well as environment hdri lighting, 3ds Max native standard lights and specific Luxrender ones.

Recently LuxMax started also support for SLG in the same exporter pack which though in early development is stable enough to use many of its features.

For more information and download links you can visit the Luxmax development thread on the forum and the wiki LuxMax manual (not all features included yet).

You can grab LuxMax latest release from the repository where all latest changes are commited:

In order to make LuxMax better we highly encourage you to try it and report your suggestions/issues in the development thread.

Community News More...

LuxRender v1.6 release

The final release of LuxRender v1.6 is now available for download. Please see the announcement for details and show us what you can do with it!


LuxRender v1.6RC1 Release

We have released the first RC for version 1.6 of LuxRender. Check out the announcement for details.


LuxViewer for iPad

AMC Bridge has contributed the code of LuxViewer for iPad, a free LuxRender viewer.


LuxRender 1.5.1 release

A quick fix has been made available due to a few annoying issues with glossy materials. Please see the announcement for details.