LuxMax is the 3ds Max to Luxrender exporter. Its mostly made using maxscript. At the moment despite the fact that is under development and not a finished project, it supports all lighting and render settings, all Luxrender materials/image textures and even most of the blender and Luxrender procedural ones. You can also preview your materials without exporting your scene, use the new Luxrender 0.8 interior and exterior mediums as well as environment hdri lighting, 3ds Max native standard lights and specific Luxrender ones.

Recently LuxMax started also support for SLG in the same exporter pack which though in early development is stable enough to use many of its features.

For more information and download links you can visit the Luxmax development thread on the forum and the wiki LuxMax manual (not all features included yet).

You can grab LuxMax latest release from the repository where all latest changes are commited:

In order to make LuxMax better we highly encourage you to try it and report your suggestions/issues in the development thread.

Community News More...

LuxRender v1.4RC2 release

The second release candidate for the upcoming 1.4 version is now available with lots of fixes and polishing.


LuxRender at Adobe Max 2014

Yes, you read that right! Watch the video to know more about it.


LuxRender v1.4RC1 released

The first release candidate of the 1.4 version has now been announced with a tremendous amount of new features in LuxCore.


LuxRender becomes an SFC member

The Software Freedom Conservancy has accepted LuxRender as a member project. This will provide us with administrative and financial support to help improve LuxRender.