LuxMax is the 3ds Max to Luxrender exporter. Its mostly made using maxscript. At the moment despite the fact that is under development and not a finished project, it supports all lighting and render settings, all Luxrender materials/image textures and even most of the blender and Luxrender procedural ones. You can also preview your materials without exporting your scene, use the new Luxrender 0.8 interior and exterior mediums as well as environment hdri lighting, 3ds Max native standard lights and specific Luxrender ones.

Recently LuxMax started also support for SLG in the same exporter pack which though in early development is stable enough to use many of its features.

For more information and download links you can visit the Luxmax development thread on the forum and the wiki LuxMax manual (not all features included yet).

You can grab LuxMax latest release from the repository where all latest changes are commited: http://src.luxrender.net/luxmax/

In order to make LuxMax better we highly encourage you to try it and report your suggestions/issues in the development thread.

Community News More...

LuxRender advertized with Poser 10

A card advertizing Reality and LuxRender is present in every Poser 10 box thanks to RuntimeDNA.

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Resuls of the 'Math is beautiful' contest

Congratulations to Moure who won the competition, and to SATtva and Piita for their second and third places. This has been a really great competition, you can find all the entries and the results in the forum.

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Voting for 'Math is beautiful/Abstract wallpaper' is open

The submission period for the 'Math is beautiful/Abstract wallpaper' competition is over, go check the entries and vote for your 3 favourites.

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LuxRender v1.2.1 release

In order to fix last minute issues with bidirectional rendering and Blender 2.66 integration, a new v1.2.1 version has been made available.

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