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  1. Nl:Sandbox ‎(01:10, 28 January 2008)
  2. LuXSI ‎(15:41, 5 February 2008)
  3. Lux Logging System ‎(20:02, 5 May 2008)
  4. Coding Style Conventions ‎(13:10, 11 May 2008)
  5. Wiki HowTo & Guidelines ‎(04:49, 19 May 2008)
  6. Papers ‎(19:35, 26 May 2008)
  7. LuxMaya Getting started ‎(00:27, 3 June 2008)
  8. LuxMaya Installation ‎(23:00, 7 June 2008)
  9. LuxBlend v0.4 Tutorial ‎(00:39, 11 June 2008)
  10. LuxMaya ‎(02:06, 21 June 2008)
  11. LuxMaya Manual ‎(09:33, 23 June 2008)
  12. LuxRender overview ‎(02:26, 31 August 2008)
  13. Features 06 ‎(02:58, 2 March 2009)
  14. Funktionen ‎(04:17, 2 June 2009)
  15. Sich beteiligen ‎(04:21, 2 June 2009)
  16. LuxRender v0.5 Release(ger) ‎(04:52, 2 June 2009)
  17. Lizenz ‎(04:55, 2 June 2009)
  18. Ziele und Philosophie ‎(05:11, 2 June 2009)
  19. Einführung in LuxRender ‎(05:11, 2 June 2009)
  20. LuxRender Benutzeroberfläche ‎(21:42, 10 June 2009)
  21. OSX Installationsanleitung ‎(14:13, 11 June 2009)
  22. LuxRender Kameras ‎(18:00, 11 June 2009)
  23. Gold material ‎(19:33, 11 June 2009)
  24. Lightgroups tutorial ‎(19:33, 11 June 2009)
  25. LuxRender Tone Mapping ‎(17:35, 12 June 2009)
  26. LuxRender Render Einstellungen ‎(17:54, 12 June 2009)
  27. LuxRender Lichtgruppen ‎(19:39, 12 June 2009)
  28. LuxRender Anleitung ‎(19:48, 12 June 2009)
  29. Luxkonsole ‎(20:00, 12 June 2009)
  30. LuxRender Texturen ‎(06:42, 14 June 2009)
  31. Perlen Material ‎(00:29, 18 June 2009)
  32. CVS ‎(22:56, 30 June 2009)
  33. Git ‎(23:00, 30 June 2009)
  34. Linux static building ‎(00:05, 1 July 2009)
  35. Lichtgruppen Tutorial ‎(19:21, 8 July 2009)
  36. Lgruppen Tutorial schnell ‎(19:57, 8 July 2009)
  37. LuxRender Materialien ‎(00:12, 14 July 2009)
  38. LuxBlend Materialien ‎(21:41, 8 August 2009)
  39. LuxBlend Anleitung ‎(01:14, 9 August 2009)
  40. LuxBlend Kamera und Umgebung ‎(01:22, 9 August 2009)
  41. Netzwerkrendern ‎(05:17, 10 August 2009)
  42. LuxC4D ‎(02:58, 13 September 2009)
  43. Development with Eclipse ‎(14:46, 7 October 2009)
  44. Lgruppen Tutorial ausführlich ‎(17:48, 24 December 2009)
  45. LuxBlend Render ‎(23:30, 6 January 2010)
  46. LuxBlend System ‎(23:54, 30 January 2010)
  47. Gsoc2010 ‎(19:53, 1 February 2010)
  48. LRMDB Design ‎(00:24, 10 April 2010)
  49. LuxBlend ‎(23:16, 11 April 2010)
  50. LuxC4D Manual ‎(00:35, 14 May 2010)
  51. Creating a soap material ‎(03:32, 20 June 2010)
  52. LuxBlend Output ‎(14:42, 21 August 2010)
  53. Glossary ‎(14:48, 21 August 2010)
  54. Creating Beautiful Caustics ‎(11:59, 23 August 2010)
  55. LuxBlend tutorial: creating a simple interior scene ‎(04:54, 13 November 2010)
  56. LuxBlend Manual ‎(03:34, 17 November 2010)
  57. LuxRender v0.5 Release ‎(03:44, 17 November 2010)
  58. LuxBlend tutorial: image textures and mix materials ‎(18:32, 20 November 2010)
  59. Authors ‎(01:39, 25 November 2010)
  60. SLG Release Notes ‎(01:09, 15 December 2010)
  61. LuxRender Radiometry ‎(12:04, 20 December 2010)
  62. Installing SLG: Graphicall Method ‎(16:48, 22 December 2010)
  63. Luxrender Manual ‎(18:56, 31 December 2010)
  64. Sandbox ‎(22:26, 5 February 2011)
  65. LuxFire ‎(03:34, 6 February 2011)
  66. LuxBlend25 Architecture ‎(21:44, 6 February 2011)
  67. Hauptseite ‎(01:32, 8 February 2011)
  68. Die ersten Schritte ‎(01:33, 8 February 2011)
  69. LuxMaya Overview ‎(02:20, 8 February 2011)
  70. LuxBlend Keyboard Shortcuts ‎(03:32, 8 February 2011)
  71. Tutorial 1: Your first scene ‎(03:40, 8 February 2011)
  72. LuxBlend tutorial: Displacement Map ‎(03:47, 8 February 2011)
  73. Tutorial 3: Using Procedural textures and displacement mapping ‎(03:48, 8 February 2011)
  74. How to get involved ‎(03:59, 8 February 2011)
  75. Pearl material ‎(13:25, 11 February 2011)
  76. SLG Rendering Types comparison Table ‎(22:29, 13 February 2011)
  77. SLG Rendering Type ‎(06:11, 14 February 2011)
  78. Foobarbarian Compiles ‎(01:47, 30 March 2011)
  79. Gothic Arch Tutorial ‎(18:38, 27 April 2011)
  80. LuxRender Materials Metal ‎(10:03, 30 April 2011)
  81. New in 0-8 ‎(21:56, 23 May 2011)
  82. Test Scenes ‎(21:43, 13 June 2011)
  83. Mat DB Guidelines ‎(11:02, 22 June 2011)
  84. Icon test page ‎(01:58, 29 June 2011)
  85. LuxRender 0.8 Interface ‎(18:50, 19 July 2011)
  86. Microdisplacement ‎(13:27, 20 July 2011)
  87. Normal mapping ‎(11:32, 22 July 2011)
  88. LuxRender Materials/fr ‎(01:28, 26 July 2011)
  89. LuxRender Materials GlossyTranslucent ‎(06:23, 30 July 2011)
  90. SLG Gallery ‎(14:38, 4 August 2011)
  91. Building Luxrays on Ubuntu ‎(14:31, 5 August 2011)
  92. Herunterladen ‎(00:04, 8 August 2011)
  93. LuxRenderDS. ‎(21:00, 6 September 2011)
  94. LuxBlend25 Debugging with eclipse ‎(23:26, 23 September 2011)
  95. Intro to ExPhotonMap ‎(22:23, 25 October 2011)
  96. LuxRenderDS ‎(15:34, 26 October 2011)
  97. LuxRender Materials Layered ‎(20:48, 31 October 2011)
  98. LuxRender Materials Metal2 ‎(22:51, 7 December 2011)
  99. LuxRender Materials Glossycoating ‎(23:02, 7 December 2011)
  100. Blender 2.5 SLG exporter ‎(22:21, 18 January 2012)
  101. SLG Texturing ‎(03:10, 19 January 2012)
  102. LuxMark Results ‎(13:48, 31 January 2012)
  103. Blender 2.5 SLG exporter materials ‎(00:37, 12 February 2012)
  104. Source code guide ‎(23:51, 7 April 2012)
  105. API Usage example ‎(23:55, 7 April 2012)
  106. LuxRender Textures Spectrum ‎(19:50, 14 April 2012)
  107. LuxBlend Material ‎(00:11, 22 April 2012)
  108. Installing LuxRender and LuxBlend ‎(09:20, 22 April 2012)
  109. LuxBlend Overview ‎(13:25, 22 April 2012)
  110. LuxBlend Camera and Environment ‎(03:52, 29 April 2012)
  111. Scene file format 0.8 ‎(08:44, 1 May 2012)
  112. Jade material ‎(00:48, 7 May 2012)
  113. Scene file format 0.9 ‎(20:01, 7 May 2012)
  114. Wiki HowTo and Guidelines ‎(22:59, 20 May 2012)
  115. LuxMerger ‎(23:05, 16 June 2012)
  116. 0.9 draft pad ‎(00:17, 21 June 2012)
  117. Patch Submission ‎(19:28, 8 July 2012)
  118. LuxRender Materials Mirror ‎(09:34, 22 July 2012)
  119. Bump and Displacement ‎(17:29, 3 August 2012)
  120. Building on Ubuntu 10.10 ‎(13:50, 8 August 2012)
  121. Getting Help ‎(16:27, 12 August 2012)
  122. LuxRender Materials RoughGlass ‎(16:37, 5 September 2012)
  123. LuxRender Light groups ‎(21:25, 6 September 2012)
  124. LuxRender Materials Scatter ‎(00:48, 9 September 2012)
  125. LuxRender Materials Velvet ‎(12:00, 9 September 2012)
  126. Network rendering ‎(17:34, 9 September 2012)
  127. LuxRender Materials Null ‎(07:28, 11 September 2012)
  128. New in 1.0 ‎(13:12, 11 September 2012)
  129. LuxBlend25 Materials ‎(14:09, 16 September 2012)
  130. LuxRender Textures Fresnel ‎(20:32, 17 September 2012)
  131. LuxRender Materials Mix ‎(07:05, 25 September 2012)
  132. LuxRender Materials ShinyMetal ‎(07:08, 25 September 2012)
  133. Benchmarks ‎(04:36, 26 September 2012)
  134. LuXSI Manual ‎(22:51, 23 October 2012)
  135. Luxconsole ‎(07:37, 25 November 2012)
  136. Features ‎(03:21, 28 November 2012)
  137. SLG SDL ‎(14:00, 12 December 2012)
  138. Building with Blender's install deps.sh Script ‎(03:10, 18 December 2012)
  139. Building on Windows ‎(05:22, 22 December 2012)
  140. LuxRender Textures Blender ‎(04:10, 10 January 2013)
  141. Loopsubdivision ‎(21:36, 21 January 2013)
  142. LuxRender Materials Matte ‎(15:08, 22 January 2013)
  143. Templates and Files ‎(23:47, 2 April 2013)
  144. LuxRender Materials Glass2 ‎(00:06, 5 April 2013)
  145. LuxRender Materials Glass ‎(00:14, 5 April 2013)
  146. LuxRender Cameras ‎(14:26, 18 April 2013)
  147. Scene file format overview ‎(23:42, 12 June 2013)
  148. SS2Lux manual ‎(14:27, 14 June 2013)
  149. LuxRender Beleuchtung ‎(22:41, 2 July 2013)
  150. Luxrender and OpenCL ‎(19:34, 5 July 2013)
  151. LuxBlend25 Render Panel ‎(10:13, 20 July 2013)
  152. Refine Brush ‎(06:47, 26 July 2013)
  153. Distributed Path ‎(10:40, 29 July 2013)
  154. GPU ‎(14:42, 31 July 2013)
  155. Introduction to LuxRender ‎(02:19, 15 October 2013)
  156. Goals and Philosophy ‎(02:23, 15 October 2013)
  157. New in 1.3 ‎(21:37, 19 October 2013)
  158. GPU in blender ‎(01:00, 7 November 2013)
  159. LuxRender 1.0 Interface ‎(19:00, 12 December 2013)
  160. LuxRender Tone mapping ‎(22:28, 17 December 2013)
  161. Documentation todo ‎(22:31, 17 December 2013)
  162. LuxRender Lighting ‎(18:26, 18 December 2013)
  163. LuxRender und LuxBlend installieren ‎(21:16, 9 January 2014)
  164. LuxRender Lighting lampspectrum ‎(20:40, 26 January 2014)
  165. Exporter Status ‎(00:16, 2 February 2014)
  166. LuxRender Render settings ‎(01:53, 7 February 2014)
  167. Building on Debian ‎(22:12, 22 February 2014)
  168. LuxRender Interface ‎(02:54, 29 May 2014)
  169. LuxRender Materials Glossy ‎(17:50, 8 August 2014)
  170. Creating materials for a swimming pool scene ‎(18:09, 19 September 2014)
  171. LuxRender Volumes ‎(01:56, 16 November 2014)
  172. Exporting Object as Proxy ‎(00:42, 15 January 2015)
  173. LuxBlend25 Manual ‎(21:03, 4 February 2015)
  174. SLG ‎(16:25, 23 March 2015)
  175. Building on OSX ‎(19:19, 27 March 2015)
  176. LuxRender Cameras/fr ‎(20:15, 7 April 2015)
  177. LuxRender 0.8 Interface/fr ‎(20:17, 7 April 2015)
  178. LuxRender Lighting/fr ‎(20:17, 7 April 2015)
  179. Fr Goals and Philosophy ‎(17:01, 10 April 2015)
  180. License ‎(20:52, 3 May 2015)
  181. Fr License ‎(21:40, 3 May 2015)
  182. Fr LuxRender Lighting çi-dessous ‎(13:53, 4 May 2015)
  183. Fr LuxRender Materials Matte ‎(22:18, 7 May 2015)
  184. LuxRender Materials MatteTranslucent ‎(22:25, 7 May 2015)
  185. Fr LuxRender Materials MatteTranslucent ‎(22:26, 7 May 2015)
  186. Fr LuxRender Materials Metal2 ‎(22:25, 8 May 2015)
  187. Fr LuxRender Materials ShinyMetal ‎(21:05, 10 May 2015)
  188. Fr LuxRender Materials Mirror ‎(13:47, 11 May 2015)
  189. Fr LuxRender Materials Glass ‎(14:36, 11 May 2015)
  190. Fr LuxRender Materials RoughGlass ‎(16:15, 11 May 2015)
  191. LuxRender Materials CarPaint ‎(20:16, 11 May 2015)
  192. LuxRender Textures Lux ‎(13:42, 12 May 2015)
  193. Fr LuxRender Materials CarPaint ‎(14:30, 12 May 2015)
  194. Fr LuxRender Materials Scatter ‎(14:56, 12 May 2015)
  195. Fr LuxRender Materials Velvet ‎(15:34, 12 May 2015)
  196. Fr LuxRender Materials Mix ‎(16:04, 12 May 2015)
  197. Fr LuxRender Materials Null ‎(17:15, 12 May 2015)
  198. Fr LuxRender Materials Glossy ‎(20:55, 12 May 2015)
  199. Fr LuxRender Materials Glossycoating ‎(20:56, 12 May 2015)
  200. Fr LuxRender Materials Layered ‎(21:48, 12 May 2015)
  201. Fr LuxRender Textures Blender ‎(18:45, 17 May 2015)
  202. Fr LuxRender Textures Spectrum ‎(17:44, 18 May 2015)
  203. Fr LuxRender Textures spectrales ‎(17:46, 18 May 2015)
  204. Fr Normal mapping ‎(18:00, 18 May 2015)
  205. Fr LuxRender Textures Lux ‎(18:57, 18 May 2015)
  206. Fr LuxRender Textures Fresnel ‎(23:37, 18 May 2015)
  207. Fr Microdisplacement ‎(16:12, 19 May 2015)
  208. Fr SPPM ‎(11:50, 25 May 2015)
  209. Fr GPU in blender ‎(14:37, 26 May 2015)
  210. Lens effects ‎(21:29, 29 May 2015)
  211. Animation Rendering ‎(11:35, 31 May 2015)
  212. Fr LuxMax Exporter ‎(16:34, 2 June 2015)
  213. Fr LuxBlend25 Manual ‎(16:34, 2 June 2015)
  214. Fr LuxBlend25 Render Panel ‎(16:34, 2 June 2015)
  215. Fr LuxBlend25 Materials ‎(16:34, 2 June 2015)
  216. Fr LuxBlend Node Editor ‎(16:34, 2 June 2015)
  217. Fr LuxRenderDS ‎(16:35, 2 June 2015)
  218. Fr SU2Lux manual ‎(16:36, 2 June 2015)
  219. Fr LuXSI Exporter ‎(16:36, 2 June 2015)
  220. Fr External resources ‎(23:34, 2 June 2015)
  221. Fr LuxMark ‎(23:34, 2 June 2015)
  222. Fr LuxMerger ‎(23:35, 2 June 2015)
  223. Fr Luxconsole ‎(23:35, 2 June 2015)
  224. Fr GPU ‎(23:37, 2 June 2015)
  225. Fr Refine Brush ‎(23:38, 2 June 2015)
  226. Fr Animation Render ‎(23:39, 2 June 2015)
  227. Fr Network rendering ‎(23:39, 2 June 2015)
  228. Fr Lens effects ‎(23:41, 2 June 2015)
  229. Fr Motion Blur ‎(23:41, 2 June 2015)
  230. Fr Render passes ‎(23:42, 2 June 2015)
  231. Fr LuxRender Light groups ‎(23:42, 2 June 2015)
  232. Fr LuxRender Tone mapping ‎(23:43, 2 June 2015)
  233. Fr Portals ‎(23:45, 2 June 2015)
  234. Fr LuxRender Volumes ‎(23:45, 2 June 2015)
  235. Fr Hair and Fur ‎(23:46, 2 June 2015)
  236. Fr Loopsubdivision ‎(23:46, 2 June 2015)
  237. Fr Bump and Displacement ‎(23:47, 2 June 2015)
  238. Fr LuxRender Textures ‎(23:52, 2 June 2015)
  239. Fr LuxRender Materials ‎(23:56, 2 June 2015)
  240. Fr LuxRender Cameras ‎(23:57, 2 June 2015)
  241. Fr Interface ‎(23:58, 2 June 2015)
  242. Fr LuxRender Lighting ‎(23:59, 2 June 2015)
  243. Fr How to get involved ‎(00:02, 3 June 2015)
  244. Fr Authors ‎(00:03, 3 June 2015)
  245. Fr Exporter Status ‎(00:05, 3 June 2015)
  246. Fr Introduction to LuxRender ‎(00:06, 3 June 2015)
  247. Fr New User Tips and Tricks ‎(00:08, 3 June 2015)
  248. Fr Mat DB Guidelines ‎(00:09, 3 June 2015)
  249. Fr Features ‎(13:28, 3 June 2015)
  250. Fr Screenshots ‎(13:35, 3 June 2015)
  251. Fr Benchmarks ‎(15:02, 3 June 2015)
  252. Fr LuxBlend25 LuxCore ‎(22:36, 3 June 2015)
  253. Fr Getting Help ‎(00:13, 5 June 2015)
  254. Fr FAQ ‎(22:08, 6 June 2015)
  255. Fr LuxRender Materials GlossyTranslucent ‎(14:34, 7 June 2015)
  256. Fr Gold material ‎(14:35, 7 June 2015)
  257. Fr Jade material ‎(13:37, 9 June 2015)
  258. New in 1-5 ‎(23:17, 11 June 2015)
  259. Fr Pearl material ‎(10:41, 15 June 2015)
  260. Fr LuxRender Render settings ‎(14:02, 16 June 2015)
  261. Fr Creating a soap material ‎(18:31, 16 June 2015)
  262. Fr OSX installation instructions ‎(21:33, 16 June 2015)
  263. Fr Creating caustics ‎(16:06, 22 June 2015)
  264. Fr LuxRender Materials Glass2 ‎(21:14, 23 June 2015)
  265. Fr Creating swimmingpool ‎(17:37, 24 June 2015)
  266. Lgroups Tutorial InDepth ‎(18:18, 24 June 2015)
  267. Lgroups Tutorial Fastlane ‎(21:42, 24 June 2015)
  268. Fr Lightgroups tutorial ‎(22:02, 24 June 2015)
  269. Fr Lgroups Tutorial Fastlane ‎(22:33, 24 June 2015)
  270. Using Amazon Elastic Compute Cloud (EC2) To Add Rendering Capacity ‎(22:38, 24 June 2015)
  271. Fr Lgroups Tutorial InDepth ‎(14:14, 26 June 2015)
  272. LuxRender Textures ‎(23:21, 19 July 2015)
  273. SU2Lux manual ‎(23:23, 19 July 2015)
  274. SU2LUX development ‎(23:27, 19 July 2015)
  275. Luxmax internal ‎(22:15, 22 July 2015)
  276. Portals ‎(11:19, 29 July 2015)
  277. Fr Using Amazon Elastic Compute Cloud (EC2) To Add Rendering Capacity ‎(21:41, 8 September 2015)
  278. Border Render ‎(13:03, 15 October 2015)
  279. Mercurial ‎(14:20, 16 October 2015)
  280. New User Tips and Tricks ‎(08:43, 22 October 2015)
  281. LuxCore ‎(15:47, 6 November 2015)
  282. Scene file format 1.0 ‎(01:33, 22 November 2015)
  283. HDR with Luminance ‎(20:47, 27 November 2015)
  284. Screenshots ‎(03:50, 15 December 2015)
  285. LuxBlend Node Editor ‎(15:58, 20 December 2015)
  286. LuxBlend 2.5 installation instructions ‎(03:09, 26 January 2016)
  287. Render passes ‎(15:18, 8 February 2016)
  288. SPPM ‎(03:22, 16 February 2016)
  289. Shadowcatcher ‎(17:21, 16 February 2016)
  290. LuxRender User's Manual ‎(19:27, 11 March 2016)
  291. Overview ‎(19:36, 11 March 2016)
  292. Tutorials based on LuxBlend ‎(20:28, 11 March 2016)
  293. LuxBlend4 Tutorial ‎(21:11, 11 March 2016)
  294. OSX installation instructions ‎(22:13, 11 March 2016)
  295. LuxMax Manual ‎(01:01, 31 March 2016)
  296. Environment map ‎(02:05, 14 April 2016)
  297. Scene file format dev ‎(02:41, 14 April 2016)
  298. Scene file format ‎(02:43, 14 April 2016)
  299. Frequently Asked Questions ‎(03:52, 16 May 2016)
  300. New in 1-6 ‎(23:36, 16 May 2016)
  301. Luxmax integrated ‎(19:31, 25 May 2016)
  302. Building on Linux ‎(22:58, 14 July 2016)
  303. LuxBlend25 LuxCore NodeEditor ‎(14:17, 28 August 2016)
  304. Path caustics ‎(23:08, 29 August 2016)
  305. Fr Common Error Messages ‎(02:00, 8 September 2016)
  306. Fr LuxBlend 2.6 installation instructions ‎(02:00, 8 September 2016)
  307. Fr Main Page ‎(02:01, 8 September 2016)
  308. Common Error Messages ‎(02:02, 8 September 2016)
  309. LuxRays ‎(16:11, 21 September 2016)
  310. Substance Painter texture setup ‎(17:35, 5 October 2016)
  311. Introduction to LuxBlend Classic API ‎(22:46, 11 October 2016)
  312. Hair and Fur ‎(10:51, 16 October 2016)
  313. Setting up volumes for a glass of water ‎(20:45, 3 November 2016)
  314. Motion Blur ‎(11:55, 10 November 2016)
  315. Integration in 3D programs ‎(04:44, 15 November 2016)
  316. Show-off pack ‎(20:19, 28 November 2016)
  317. External resources ‎(01:16, 4 December 2016)
  318. Setting up volumetric scattering ‎(22:09, 9 February 2017)
  319. Setting up hair and fur ‎(19:36, 4 March 2017)
  320. LuxBlend25 LuxCore ‎(01:45, 16 March 2017)
  321. Main Page ‎(21:42, 25 March 2017)
  322. LuxCore SDL ‎(21:32, 11 May 2017)
  323. Sun, Sky and HDRI ‎(21:50, 13 May 2017)
  324. New in 1-7 ‎(16:48, 16 May 2017)
  325. Texturing Glass Classic API ‎(20:42, 2 August 2017)
  326. Texturing Glass ‎(20:45, 2 August 2017)
  327. Jade material 2 ‎(19:10, 4 September 2017)
  328. LuxBlend25 Tutorials ‎(13:56, 10 September 2017)
  329. Setting up textures downloaded from texture sites ‎(21:49, 14 September 2017)
  330. Introduction to LuxBlend ‎(22:24, 23 September 2017)
  331. LuxRender Materials ‎(20:31, 11 October 2017)
  332. LuxRender Materials Cloth ‎(19:33, 19 October 2017)
  333. LuxMark ‎(00:49, 14 December 2017)
  334. LuxMark v2 ‎(00:59, 14 December 2017)

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