Luxconsole
Views
Personal tools
From LuxRender Wiki
Luxconsole is a compact program that contains basic rendering and networking functionality, but does not have a graphical interface. One of its functions is to render material previews for plugins, but it can also be used to set up render servers.
usage
Luxconsole can be started by typing "luxconsole" or "./luxconsole" in a terminal window. It may be necessary to navigate to the folder where the program is located first.
For setting up render servers, please refer to the Network rendering page.
Generic options
-v [ --version ] Print version string
-h [ --help ] Produce help message
-r [ --resume ] arg Resume from FLM
-R [ --overrideresume ] arg Resume from specified FLM
-o [ --output ] arg Output filename
-s [ --server ] Launch in server mode
-b [ --bindump ] Dump binary RGB framebuffer to stdout when
finished
-d [ --debug ] Enable debug mode
-f [ --fixedseed ] Disable random seed mode
-e [ --minepsilon ] arg Set minimum epsilon
-E [ --maxepsilon ] arg Set maximum epsilon
-V [ --verbose ] Increase output verbosity (show DEBUG messages)
-q [ --quiet ] Reduce output verbosity (hide INFO messages)
-x [ --very-quiet ] Reduce output verbosity even more (hide WARNING
messages)
-C [ --configfile ] arg Specify the configuration file to use
configuration
-t [ --threads ] arg Specify the number of threads that Lux will run
in parallel.
-u [ --useserver ] arg Specify the adress of a rendering server to use.
-i [ --serverinterval ] arg Specify the number of seconds between requests to
rendering servers.
-p [ --serverport ] arg Specify the tcp port used in server mode.
-W [ --serverwriteflm ] Write film to disk before transmitting in server
mode.
-c [ --cachedir ] arg Specify the cache directory to use