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Here is a list of all files with brief descriptions:
acceleretor.h
[code]
atomic.h
[code]
bbox.cpp
[code]
bbox.h
[code]
bsphere.h
[code]
bvh_kernel.cpp
[code]
bvhaccel.cpp
[code]
bvhaccel.h
[code]
camera.h
[code]
cfg.h
[code]
context.cpp
[code]
context.h
[code]
LuxRays is a library dedicated to accelerate the ray intersection process by using GPUs
dataset.cpp
[code]
dataset.h
[code]
device.cpp
[code]
device.h
[code]
extmeshcache.cpp
[code]
extmeshcache.h
[code]
exttrianglemesh.cpp
[code]
exttrianglemesh.h
[code]
film.h
[code]
filter.h
[code]
framebuffer.h
[code]
intersectiondevice.h
[code]
kernels.h
[code]
light.cpp
[code]
light.h
[code]
luxrays.h
[code]
material.h
[code]
matrix4x4.cpp
[code]
matrix4x4.h
[code]
mc.h
[code]
mqbvh_kernel.cpp
[code]
mqbvhaccel.cpp
[code]
mqbvhaccel.h
[code]
nativeidevice.cpp
[code]
nativepdevice.cpp
[code]
normal.h
[code]
openclidevice.cpp
[code]
openclpdevice.cpp
[code]
pixel_addsamplebuffer_kernel.cpp
[code]
pixel_addsamplebuffergaussian2x2_kernel.cpp
[code]
pixel_addsamplebufferpreview_kernel.cpp
[code]
pixel_clearfb_kernel.cpp
[code]
pixel_clearsamplefb_kernel.cpp
[code]
pixel_updateframebuffer_kernel.cpp
[code]
pixeldevice.h
[code]
point.h
[code]
properties.cpp
[code]
properties.h
[code]
qbvh_kernel.cpp
[code]
qbvhaccel.cpp
[code]
qbvhaccel.h
[code]
randomgen.h
[code]
ray.cpp
[code]
ray.h
[code]
raybuffer.h
[code]
rgbD65_32.h
[code]
rgbE_32.h
[code]
rply.cpp
[code]
rply.h
[code]
samplebuffer.h
[code]
scene.cpp
[code]
scene.h
[code]
spd.cpp
[code]
spd.h
[code]
core/pixel/spectrum.h
[code]
utils/core/spectrum.h
[code]
sun_spect.h
[code]
texmap.cpp
[code]
texmap.h
[code]
transform.cpp
[code]
transform.h
[code]
triangle.h
[code]
trianglemesh.cpp
[code]
trianglemesh.h
[code]
utils.h
[code]
uv.h
[code]
vector.h
[code]
vector_normal.h
[code]
virtualdevice.h
[code]
virtualidevice.cpp
[code]
xyzbasis.h
[code]
Generated on Sat Aug 21 14:06:21 2010 for LuxRays by
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